Searched refs:blend_vline (Results 1 - 12 of 12) sorted by relevance

/haiku/headers/libs/agg/
H A Dagg_pixfmt_transposer.h84 m_pixf->blend_vline(y, x, len, c, cover);
88 AGG_INLINE void blend_vline(int x, int y, function in class:agg::pixfmt_transposer
H A Dagg_renderer_markers.h145 base_type::ren().blend_vline(x, y-r6, y-r, base_type::line_color(), cover_full);
146 base_type::ren().blend_vline(x, y+r, y+r6, base_type::line_color(), cover_full);
177 base_type::ren().blend_vline(x+dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full);
182 base_type::ren().blend_vline(x+dy, y-dx, y+dx, base_type::line_color(), cover_full);
213 base_type::ren().blend_vline(x-dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full);
218 base_type::ren().blend_vline(x-dy, y-dx, y+dx, base_type::line_color(), cover_full);
318 base_type::ren().blend_vline(x+dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full);
325 base_type::ren().blend_vline(x+dy, y-dx, y+dx, base_type::line_color(), cover_full);
353 base_type::ren().blend_vline(x-dy, y-dx+1, y+dx-1, base_type::fill_color(), cover_full);
360 base_type::ren().blend_vline(
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H A Dagg_renderer_mclip.h206 void blend_vline(int x, int y1, int y2, function in class:agg::renderer_mclip
212 m_ren.blend_vline(x, y1, y2, c, cover);
H A Dagg_renderer_primitives.h63 m_ren->blend_vline(x2, y1, y2-1, m_line_color, cover_full);
65 m_ren->blend_vline(x1, y1+1, y2, m_line_color, cover_full);
H A Dagg_pixfmt_amask_adaptor.h130 void blend_vline(int x, int y, function in class:agg::pixfmt_amask_adaptor
H A Dagg_renderer_base.h223 void blend_vline(int x, int y1, int y2, function in class:agg::renderer_base
235 m_ren->blend_vline(x, y1, y2 - y1 + 1, c, cover);
H A Dagg_pixfmt_gray.h315 void blend_vline(int x, int y, function in class:agg::pixfmt_alpha_blend_gray
H A Dagg_pixfmt_rgb.h384 void blend_vline(int x, int y, function in class:agg::pixfmt_alpha_blend_rgb
H A Dagg_pixfmt_rgb_packed.h960 void blend_vline(int x, int y, function in class:agg::pixfmt_alpha_blend_rgb_packed
H A Dagg_pixfmt_rgba.h1950 void blend_vline(int x, int y, function in class:agg::pixfmt_alpha_blend_rgba
2483 void blend_vline(int x, int y, unsigned len, function in class:agg::pixfmt_custom_blend_rgba
/haiku/src/servers/app/drawing/Painter/drawing_modes/
H A DPixelFormat.h135 inline void blend_vline(int x, int y,
245 // blend_vline
247 PixelFormat::blend_vline(int x, int y, unsigned len, function in class:PixelFormat
/haiku/src/servers/app/drawing/Painter/
H A Dagg_renderer_region.h301 void blend_vline(int x, int y1, int y2, function in class:agg::renderer_region
310 m_ren.blend_vline(x, y1, y2, c, cover);

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