Searched refs:behavior (Results 1 - 7 of 7) sorted by relevance

/haiku/src/servers/app/decorator/
H A DDefaultWindowBehaviour.cpp49 State(DefaultWindowBehaviour& behavior) argument
51 fBehavior(behavior),
52 fWindow(behavior.fWindow),
53 fDesktop(behavior.fDesktop)
97 MouseTrackingState(DefaultWindowBehaviour& behavior, BPoint where, argument
101 State(behavior),
214 DragState(DefaultWindowBehaviour& behavior, BPoint where, argument
217 MouseTrackingState(behavior, where, activateOnMouseUp,
259 ResizeState(DefaultWindowBehaviour& behavior, BPoint where, argument
262 MouseTrackingState(behavior, wher
307 SlideTabState(DefaultWindowBehaviour& behavior, BPoint where) argument
376 ResizeBorderState(DefaultWindowBehaviour& behavior, BPoint where, Decorator::Region region) argument
423 ResizeBorderState(DefaultWindowBehaviour& behavior, BPoint where, int8 horizontal, int8 vertical) argument
509 DecoratorButtonState(DefaultWindowBehaviour& behavior, int32 tab, Decorator::Region button) argument
625 ManageWindowState(DefaultWindowBehaviour& behavior, BPoint where) argument
[all...]
/haiku/headers/os/interface/
H A DPictureButton.h24 uint32 behavior = B_ONE_STATE_BUTTON,
68 virtual void SetBehavior(uint32 behavior);
H A DButton.h51 void SetBehavior(BBehavior behavior);
/haiku/src/libs/bsd/
H A Dkqueue.cpp59 int32 events = 0, behavior = 0; local
82 behavior |= B_EVENT_ONE_SHOT;
84 behavior |= B_EVENT_LEVEL_TRIGGERED;
146 waitInfo->events |= behavior;
/haiku/src/system/kernel/events/
H A Devent_queue.cpp50 uint32 behavior; member in struct:select_event
218 if ((event->selected_events | event->behavior)
244 event->behavior = EVENT_BEHAVIOR(events);
286 *selectedEvents = event->selected_events | event->behavior;
444 && (event->behavior & B_EVENT_LEVEL_TRIGGERED) != 0) {
454 tmp.selected_events | tmp.behavior, tmp.user_data);
478 if ((events & B_EVENT_INVALID) == 0 && (event->behavior & B_EVENT_ONE_SHOT) == 0)
488 } else if ((event->behavior & B_EVENT_ONE_SHOT) != 0) {
/haiku/src/kits/interface/
H A DPictureButton.cpp19 uint32 behavior, uint32 resizingMode, uint32 flags)
26 fBehavior(behavior)
371 BPictureButton::SetBehavior(uint32 behavior) argument
373 fBehavior = behavior;
17 BPictureButton(BRect frame, const char* name, BPicture* off, BPicture* on, BMessage* message, uint32 behavior, uint32 resizingMode, uint32 flags) argument
H A DButton.cpp336 BButton::SetBehavior(BBehavior behavior) argument
338 if (behavior != fBehavior) {
339 fBehavior = behavior;

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