/haiku/src/kits/storage/ |
H A D | PathFinder.cpp | 65 path_base_directory baseDirectory, const char* subPath, uint32 flags, 81 baseDirectory, subPath, flags, pathBuffer, sizeof(pathBuffer)); 84 baseDirectory, subPath, flags, pathBuffer, sizeof(pathBuffer)); 95 BPathFinder::FindPath(path_base_directory baseDirectory, const char* subPath, argument 98 return FindPath(NULL, baseDirectory, subPath, flags, _path); 103 BPathFinder::FindPath(path_base_directory baseDirectory, const char* subPath, argument 106 return FindPath(NULL, baseDirectory, subPath, 0, _path); 111 BPathFinder::FindPath(path_base_directory baseDirectory, BPath& _path) argument 113 return FindPath(NULL, baseDirectory, NULL, 0, _path); 119 path_base_directory baseDirectory, cons 64 FindPath(const char* architecture, path_base_directory baseDirectory, const char* subPath, uint32 flags, BPath& _path) argument 118 FindPaths(const char* architecture, path_base_directory baseDirectory, const char* subPath, uint32 flags, BStringList& _paths) argument 148 FindPaths(path_base_directory baseDirectory, const char* subPath, uint32 flags, BStringList& _paths) argument 156 FindPaths(path_base_directory baseDirectory, const char* subPath, BStringList& _paths) argument 164 FindPaths(path_base_directory baseDirectory, BStringList& _paths) argument [all...] |
/haiku/headers/os/storage/ |
H A D | PathFinder.h | 50 path_base_directory baseDirectory, 53 status_t FindPath(path_base_directory baseDirectory, 56 status_t FindPath(path_base_directory baseDirectory, 58 status_t FindPath(path_base_directory baseDirectory, 62 path_base_directory baseDirectory, 65 static status_t FindPaths(path_base_directory baseDirectory, 68 static status_t FindPaths(path_base_directory baseDirectory, 70 static status_t FindPaths(path_base_directory baseDirectory,
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H A D | FindDirectory.h | 176 status_t find_path(const void* codePointer, path_base_directory baseDirectory, 180 const char* architecture, path_base_directory baseDirectory, 183 status_t find_path_for_path(const char* path, path_base_directory baseDirectory, 187 const char* architecture, path_base_directory baseDirectory, 190 status_t find_paths(path_base_directory baseDirectory, const char* subPath, 194 path_base_directory baseDirectory, const char* subPath, uint32 flags,
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/haiku/headers/private/system/ |
H A D | find_directory_private.h | 20 status_t __find_path(const void* codePointer, path_base_directory baseDirectory, 24 const char* architecture, path_base_directory baseDirectory, 28 path_base_directory baseDirectory, const char* subPath, char* pathBuffer, 32 const char* architecture, path_base_directory baseDirectory, 35 status_t __find_paths(path_base_directory baseDirectory, const char* subPath, 39 path_base_directory baseDirectory, const char* subPath, uint32 flags,
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/haiku/src/kits/package/ |
H A D | TempfileManager.cpp | 44 TempfileManager::SetBaseDirectory(const BDirectory& baseDirectory) argument 46 fBaseDirectory = baseDirectory;
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H A D | Context.cpp | 108 BDirectory baseDirectory; local 110 &baseDirectory); 114 fTempfileManager->SetBaseDirectory(baseDirectory);
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/haiku/src/system/libroot/os/ |
H A D | find_paths.cpp | 177 path_base_directory baseDirectory) 179 switch (baseDirectory) { 498 path_base_directory baseDirectory, const char* subPath, uint32 flags, 533 if (baseDirectory == B_FIND_PATH_IMAGE_PATH) 539 if (baseDirectory == B_FIND_PATH_PACKAGE_PATH) { 547 baseDirectory = B_FIND_PATH_PACKAGES_DIRECTORY; 570 installationLocationIndex, baseDirectory); 586 __find_path(const void* codePointer, path_base_directory baseDirectory, argument 589 return __find_path_etc(codePointer, NULL, NULL, baseDirectory, subPath, 0, 596 const char* architecture, path_base_directory baseDirectory, 176 get_relative_directory_path(size_t installationLocationIndex, path_base_directory baseDirectory) argument 496 internal_path_for_path(char* referencePath, size_t referencePathSize, const char* dependency, const char* architecture, path_base_directory baseDirectory, const char* subPath, uint32 flags, char* pathBuffer, size_t bufferSize) argument 595 __find_path_etc(const void* codePointer, const char* dependency, const char* architecture, path_base_directory baseDirectory, const char* subPath, uint32 flags, char* pathBuffer, size_t bufferSize) argument 618 __find_path_for_path(const char* path, path_base_directory baseDirectory, const char* subPath, char* pathBuffer, size_t bufferSize) argument 627 __find_path_for_path_etc(const char* path, const char* dependency, const char* architecture, path_base_directory baseDirectory, const char* subPath, uint32 flags, char* pathBuffer, size_t bufferSize) argument 650 __find_paths(path_base_directory baseDirectory, const char* subPath, char*** _paths, size_t* _pathCount) argument 659 __find_paths_etc(const char* architecture, path_base_directory baseDirectory, const char* subPath, uint32 flags, char*** _paths, size_t* _pathCount) argument [all...] |
/haiku/src/servers/package/ |
H A D | FSUtils.cpp | 40 FSUtils::OpenSubDirectory(const BDirectory& baseDirectory, argument 50 RETURN_ERROR(_directory.SetTo(&baseDirectory, pathString)); 54 status_t error = absolutePath.SetTo(&baseDirectory, pathString); 71 RETURN_ERROR(_directory.SetTo(&baseDirectory, pathString));
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H A D | FSUtils.h | 201 const BDirectory& baseDirectory,
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/haiku/src/bin/ |
H A D | findpaths.cpp | 234 path_base_directory baseDirectory = B_FIND_PATH_IMAGE_PATH; local 240 baseDirectory = entry.constant; 263 status_t error = pathFinder.FindPath(architecture, baseDirectory, 285 status_t error = BPathFinder::FindPaths(architecture, baseDirectory,
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/haiku/src/system/boot/loader/ |
H A D | package_support.h | 57 status_t SetTo(Directory* baseDirectory,
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H A D | package_support.cpp | 172 PackageVolumeInfo::SetTo(Directory* baseDirectory, const char* packagesPath) argument 180 fPackagesDir = open_directory(baseDirectory, packagesPath);
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H A D | vfs.cpp | 1197 open_directory(Directory* baseDirectory, const char* path) argument 1207 status_t error = get_node_for_path(baseDirectory, path, &node);
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/haiku/src/apps/cortex/RouteApp/ |
H A D | RouteApp.cpp | 470 BDirectory baseDirectory, settingsDirectory; local 472 err = baseDirectory.SetTo(path.Path()); 481 err = baseDirectory.CreateDirectory(s_settingsDirectory, &settingsDirectory);
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/haiku/headers/private/kernel/boot/ |
H A D | vfs.h | 174 extern DIR* open_directory(Directory* baseDirectory, const char* path);
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