Searched refs:attachDebuggerClient (Results 1 - 2 of 2) sorted by relevance

/macosx-10.10/IONetworkingFamily-101/
H A DIONetworkController.h1148 attachDebuggerClient() to prepare the controller before the new client
1363 /*! @function attachDebuggerClient
1376 virtual bool attachDebuggerClient(IOKernelDebugger ** debuggerP);
1411 attachDebuggerClient(), this method will be called by the debugger
1433 attachDebuggerClient(), this method will be called by the debugger
1451 attachDebuggerClient(), this method will be called by the debugger
1472 attachDebuggerClient(), this method will be called by the debugger
H A DIONetworkController.cpp570 // This method is called by attachInterface() or attachDebuggerClient() on
1453 bool IONetworkController::attachDebuggerClient(IOKernelDebugger ** debugger) function in class:IONetworkController
1564 // This static C++ member function is registered by attachDebuggerClient()
1581 // This static C++ member function is registered by attachDebuggerClient()
1595 // This static C++ member function is registered by attachDebuggerClient()
1608 // attachDebuggerClient() as the debugger set mode
1621 // After a debugger client is attached through attachDebuggerClient(), this
1646 // attached through attachDebuggerClient(), this method will be called by the
1666 // attachDebuggerClient(), this method will be called by the debugger
1681 // client is attached through attachDebuggerClient(), thi
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