Searched refs:actuatorMessage (Results 1 - 2 of 2) sorted by relevance

/haiku/src/add-ons/input_server/filters/shortcut_catcher/
H A DCommandExecutor.cpp76 BMessage actuatorMessage; local
78 if ((message->FindMessage("act", &actuatorMessage) == B_OK)
81 = instantiate_object(&actuatorMessage);
H A DKeyCommandMap.cpp43 const BMessage& actuatorMessage)
48 fActuatorMessage(actuatorMessage)
208 BMessage actuatorMessage; local
209 if (message->FindMessage("act", &actuatorMessage) == B_OK) {
211 fInjects.AddItem(new BMessage(actuatorMessage));
260 BMessage actuatorMessage; local
263 && message.FindMessage("act", &actuatorMessage) == B_OK
289 archive = instantiate_object(&actuatorMessage);
294 actuatorMessage));
42 hks(int32 key, BitFieldTester* tester, CommandActuator* actuator, const BMessage& actuatorMessage) argument

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