Searched refs:absY (Results 1 - 1 of 1) sorted by relevance
/haiku/src/servers/input/ | ||
H A D | InputServer.cpp | 1640 float absX, absY; local 1655 && event->FindFloat("y", &absY) == B_OK) { 1661 where.y = absY * fFrame.Height(); |
Completed in 85 milliseconds