Searched refs:_left (Results 1 - 12 of 12) sorted by relevance

/haiku/src/libs/alm/
H A DALMLayoutBuilder.cpp148 BALMLayoutBuilder::AddToLeft(BView* view, XTab* _left, YTab* top, YTab* bottom) argument
151 BReference<XTab> left = _left;
152 if (_left == NULL)
219 BALMLayoutBuilder::AddToLeft(BLayoutItem* item, XTab* _left, YTab* top, argument
223 BReference<XTab> left = _left;
224 if (_left == NULL)
H A DALMLayout.cpp616 BALMLayout::AddColumn(XTab* _left, XTab* _right) argument
618 BReference<XTab> left = _left;
620 if (_left == NULL)
855 BALMLayout::AddItem(BLayoutItem* item, XTab* _left, YTab* _top, XTab* _right, argument
858 if ((_left && !_left->IsSuitableFor(this))
870 BReference<XTab> left = _left;
/haiku/src/kits/interface/
H A DControlLook.cpp109 uint32 flags, float& _left, float& _top, float& _right, float& _bottom)
111 GetFrameInsets(frameType, flags, _left, _top, _right, _bottom);
116 _left += left;
108 GetInsets(frame_type frameType, background_type backgroundType, uint32 flags, float& _left, float& _top, float& _right, float& _bottom) argument
H A DHaikuControlLook.cpp2389 HaikuControlLook::GetFrameInsets(frame_type frameType, uint32 flags, float& _left, argument
2411 _left = inset;
2420 uint32 flags, float& _left, float& _top, float& _right, float& _bottom)
2434 _left = 1;
2440 _left = 2;
2446 _left = 0;
2453 _left = inset;
2419 GetBackgroundInsets(background_type backgroundType, uint32 flags, float& _left, float& _top, float& _right, float& _bottom) argument
H A DMenu.cpp1346 BMenu::GetItemMargins(float* _left, float* _top, float* _right, argument
1349 if (_left != NULL)
1350 *_left = fPad.left;
H A DTextView.cpp2299 BTextView::GetInsets(float* _left, float* _top, float* _right, argument
2302 if (_left)
2303 *_left = fLayoutData->leftInset;
/haiku/headers/os/interface/
H A DControlLook.h371 uint32 flags, float& _left, float& _top,
375 uint32 flags, float& _left, float& _top,
379 uint32 flags, float& _left, float& _top,
H A DMenu.h150 void GetItemMargins(float* _left, float* _top,
H A DTextView.h182 void GetInsets(float* _left, float* _top,
/haiku/src/add-ons/control_look/BeControlLook/
H A DBeControlLook.h289 uint32 flags, float& _left, float& _top,
293 uint32 flags, float& _left, float& _top,
H A DBeControlLook.cpp2402 BeControlLook::GetFrameInsets(frame_type frameType, uint32 flags, float& _left, argument
2424 _left = inset;
2433 uint32 flags, float& _left, float& _top, float& _right, float& _bottom)
2447 _left = 1;
2453 _left = 2;
2459 _left = 0;
2466 _left = inset;
2432 GetBackgroundInsets(background_type backgroundType, uint32 flags, float& _left, float& _top, float& _right, float& _bottom) argument
/haiku/headers/private/interface/
H A DHaikuControlLook.h310 uint32 flags, float& _left, float& _top,
314 uint32 flags, float& _left, float& _top,

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