Searched refs:_leafCount (Results 1 - 2 of 2) sorted by relevance
/haiku/headers/private/shared/ |
H A D | ColorQuantizer.h | 61 uint32* _leafCount, Node** reducibleNodes); 63 uint32* _leafCount, Node** reducibleNodes); 64 void _ReduceTree(uint32 bitsPerColor, uint32* _leafCount,
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/haiku/src/kits/shared/ |
H A D | ColorQuantizer.cpp | 152 uint32 bitsPerColor, uint32 level, uint32* _leafCount, 160 *_node = _CreateNode(level, bitsPerColor, _leafCount, reducibleNodes); 176 level + 1, _leafCount, reducibleNodes); 183 uint32* _leafCount, Node** reducibleNodes) 192 (*_leafCount)++; 202 BColorQuantizer::_ReduceTree(uint32 bitsPerColor, uint32* _leafCount, argument 241 *_leafCount -= (childCount - 1); 151 _AddColor(Node** _node, uint8 r, uint8 g, uint8 b, uint8 a, uint32 bitsPerColor, uint32 level, uint32* _leafCount, Node** reducibleNodes) argument 182 _CreateNode(uint32 level, uint32 bitsPerColor, uint32* _leafCount, Node** reducibleNodes) argument
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