Searched refs:_SetItem (Results 1 - 3 of 3) sorted by relevance

/haiku/src/servers/media/
H A DMediaFilesManager.h62 status_t _SetItem(const char* type, const char* item,
H A DMediaFilesManager.cpp56 _SetItem(kInitialItems[i].type, kInitialItems[i].item);
266 status_t status = _SetItem(type, item, &ref);
283 status_t status = _SetItem(type, item, NULL, &gain);
394 MediaFilesManager::_SetItem(const char* _type, const char* _item, function in class:MediaFilesManager
398 TRACE("MediaFilesManager::_SetItem(%s, %s)\n", _type, _item);
496 _SetItem(type, item, &ref, &gain);
/haiku/headers/os/support/
H A DObjectList.h252 void _SetItem(int32, T*);
439 _SetItem(index, item);
468 _SetItem(index, item);
569 BObjectList<T>::_SetItem(int32 index, T* newItem) function in class:BObjectList

Completed in 20 milliseconds