Searched refs:_Reserved_BGameSound_4 (Results 1 - 2 of 2) sorted by relevance

/haiku/headers/os/game/
H A DGameSound.h69 virtual status_t _Reserved_BGameSound_4(int32 arg, ...);
/haiku/src/kits/game/
H A DGameSound.cpp315 BGameSound::_Reserved_BGameSound_4(int32 arg, ...) function in class:BGameSound

Completed in 51 milliseconds