Searched refs:_HandleMessage (Results 1 - 5 of 5) sorted by relevance
/haiku/src/servers/app/stackandtile/ |
H A D | StackAndTile.h | 104 bool _HandleMessage(BPrivate::LinkReceiver& link,
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H A D | StackAndTile.cpp | 94 return _HandleMessage(link, reply); 638 StackAndTile::_HandleMessage(BPrivate::LinkReceiver& link, function in class:StackAndTile
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/haiku/src/servers/media_addon/ |
H A D | MediaAddonServer.cpp | 95 void _HandleMessage(int32 code, const void* data, 373 MediaAddonServer::_HandleMessage(int32 code, const void* data, size_t size) function in class:MediaAddonServer 436 server->_HandleMessage(code, data, size);
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/haiku/src/servers/media/ |
H A D | media_server.cpp | 84 void _HandleMessage(int32 code, const void* data, 272 ServerApp::_HandleMessage(int32 code, const void* data, size_t size) function in class:ServerApp 915 server->_HandleMessage(code, data, size);
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/haiku/src/servers/debug/ |
H A D | DebugServer.cpp | 213 int32 _HandleMessage(DebugMessage *message); 800 TeamDebugHandler::_HandleMessage(DebugMessage *message) function in class:TeamDebugHandler 806 TRACE(("debug_server: TeamDebugHandler::_HandleMessage(): team %" B_PRId32 1054 debugAction = _HandleMessage(message);
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