Searched refs:_HandleMessage (Results 1 - 5 of 5) sorted by relevance

/haiku/src/servers/app/stackandtile/
H A DStackAndTile.h104 bool _HandleMessage(BPrivate::LinkReceiver& link,
H A DStackAndTile.cpp94 return _HandleMessage(link, reply);
638 StackAndTile::_HandleMessage(BPrivate::LinkReceiver& link, function in class:StackAndTile
/haiku/src/servers/media_addon/
H A DMediaAddonServer.cpp95 void _HandleMessage(int32 code, const void* data,
373 MediaAddonServer::_HandleMessage(int32 code, const void* data, size_t size) function in class:MediaAddonServer
436 server->_HandleMessage(code, data, size);
/haiku/src/servers/media/
H A Dmedia_server.cpp84 void _HandleMessage(int32 code, const void* data,
272 ServerApp::_HandleMessage(int32 code, const void* data, size_t size) function in class:ServerApp
915 server->_HandleMessage(code, data, size);
/haiku/src/servers/debug/
H A DDebugServer.cpp213 int32 _HandleMessage(DebugMessage *message);
800 TeamDebugHandler::_HandleMessage(DebugMessage *message) function in class:TeamDebugHandler
806 TRACE(("debug_server: TeamDebugHandler::_HandleMessage(): team %" B_PRId32
1054 debugAction = _HandleMessage(message);

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