Searched refs:ZRn (Results 1 - 1 of 1) sorted by relevance

/haiku/src/add-ons/translators/wonderbrush/support/
H A Dlab_convert.cpp128 const float ZRn = Zr / Zn; variable
182 float Zq = ZRn * linearR + ZGn * linearG + ZBn * linearB; // == Z/Zn

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