Searched refs:ThreadID (Results 1 - 16 of 16) sorted by relevance

/haiku/headers/private/debugger/model/
H A DThreadInfo.h23 thread_id ThreadID() const { return fThread; } function in class:ThreadInfo
/haiku/headers/private/debugger/controllers/
H A DThreadHandler.h47 thread_id ThreadID() const { return fThread->ID(); } function in class:ThreadHandler
156 return HashKey(value->ThreadID());
161 return value->ThreadID() == key;
/haiku/src/system/kernel/scheduler/
H A Dscheduler_tracing.cpp165 if (entry->ThreadID() == threadID) {
233 if (entry->ThreadID() != threadID)
248 if (entry->ThreadID() != threadID)
H A Dscheduler_tracing.h28 thread_id ThreadID() const { return fID; } function in class:SchedulerTracing::SchedulerTraceEntry
H A Dscheduling_analysis.cpp583 status_t error = manager.AddThread(baseEntry->ThreadID(),
644 Thread* thread = manager.ThreadFor(entry->ThreadID());
680 if (entry->ThreadID() == entry->PreviousThreadID())
748 Thread* thread = manager.ThreadFor(entry->ThreadID());
770 Thread* thread = manager.ThreadFor(entry->ThreadID());
/haiku/src/kits/debugger/controllers/
H A DThreadHandler.cpp129 fDebuggerInterface->ContinueThread(ThreadID());
193 fDebuggerInterface->SingleStepThread(ThreadID());
278 && fDebuggerInterface->ContinueThread(ThreadID()) == B_OK) {
346 if (fDebuggerInterface->StopThread(ThreadID()) == B_OK)
675 fDebuggerInterface->ContinueThread(ThreadID());
684 fDebuggerInterface->SingleStepThread(ThreadID());
985 fDebuggerInterface->ContinueThread(ThreadID());
H A DTeamDebugger.cpp169 thread_id ThreadID() const function in struct:TeamDebugger::ImageInfoPendingThread
1984 ThreadHandler* handler = _GetThreadHandler(thread->ThreadID());
2019 fDebuggerInterface->ContinueThread(thread->ThreadID());
/haiku/src/system/kernel/
H A Dsyscalls.cpp521 _RemovePendingThread(entry->ThreadID());
525 _AddPendingThread(entry->ThreadID());
530 bool wasPending = _RemovePendingThread(entry->ThreadID());
536 bool isPending = _IsPendingThread(entry->ThreadID());
/haiku/headers/private/kernel/
H A Dtracing.h119 thread_id ThreadID() const { return fThread; } function in class:AbstractTraceEntry
/haiku/src/apps/magnify/
H A DMagnify.h98 long ThreadID() { return fThread; } function in class:TMagnify
/haiku/src/system/kernel/device_manager/
H A DIOSchedulerSimple.cpp245 request->ThreadID(), true);
259 int32 priority = thread_get_io_priority(request->ThreadID());
H A DIORequest.h280 thread_id ThreadID() const { return fThread; } function in struct:IORequest
/haiku/src/system/kernel/slab/
H A DSlab.cpp427 if (fThreadFilter != -1 && traceEntry->ThreadID() != fThreadFilter)
441 traceEntry->ThreadID(), traceEntry->Time());
/haiku/src/kits/debugger/model/
H A DTeam.cpp139 Thread* thread = new(std::nothrow) Thread(this, threadInfo.ThreadID());
/haiku/src/system/kernel/debug/
H A Dtracing.cpp974 return (entry != NULL && entry->ThreadID() == fThread);
/haiku/src/system/kernel/vm/
H A Dvm_page.cpp691 if (fThreadFilter != -1 && traceEntry->ThreadID() != fThreadFilter)
704 traceEntry->ThreadID(), traceEntry->Time());

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