Searched refs:TEAM_ADDED (Results 1 - 4 of 4) sorted by relevance

/haiku/headers/private/kernel/
H A Dteam.h14 #define TEAM_ADDED 0x01 macro
/haiku/src/system/kernel/
H A Dsystem_info.cpp97 TEAM_ADDED | TEAM_REMOVED | TEAM_EXEC, *this);
256 case TEAM_ADDED:
H A Dteam.cpp1859 sNotificationService.Notify(TEAM_ADDED, team);
2259 sNotificationService.Notify(TEAM_ADDED, team);
/haiku/src/system/kernel/debug/
H A Dsystem_profiler.cpp415 TEAM_ADDED | TEAM_REMOVED | TEAM_EXEC, *this);
624 case TEAM_ADDED:

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