Searched refs:SetPan (Results 1 - 11 of 11) sorted by relevance
/haiku/src/add-ons/kernel/drivers/audio/echo/generic/ |
H A D | CMonitorCtrl.h | 90 ECHOSTATUS SetPan(WORD wBusIn, WORD wBusOut, INT32 iPan);
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H A D | CPipeOutCtrl.h | 90 ECHOSTATUS SetPan(WORD wPipeOut, WORD wBusOut, INT32 iPan);
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H A D | CMonitorCtrl.cpp | 445 ECHOSTATUS CMonitorCtrl::SetPan(WORD wBusIn, WORD wBusOut, INT32 iPan) function in class:CMonitorCtrl 449 ECHO_DEBUGPRINTF(("CMonitorCtrl::SetPan - out of range in %d out %d\n",
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H A D | CPipeOutCtrl.cpp | 515 ECHOSTATUS CPipeOutCtrl::SetPan(WORD wPipeOut, WORD wBusOut, INT32 iPan) function in class:CPipeOutCtrl 525 ECHO_DEBUGPRINTF(("CPipeOutCtrl::SetPan - out of range pipe %d bus %d\n",
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H A D | CEchoGals_mixer.cpp | 923 Status = m_PipeOutCtrl.SetPan(wPipe, 1705 m_MonitorCtrl.SetPan(wBusIn,wBusOut,iPan);
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/haiku/src/kits/game/ |
H A D | GameSoundBuffer.h | 53 status_t SetPan(float pan, bigtime_t duration);
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H A D | GameSoundBuffer.cpp | 160 GameSoundBuffer::SetPan(float pan, bigtime_t duration) function in class:GameSoundBuffer 232 error = SetPan(attributes[i].value, attributes[i].duration);
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H A D | GameSound.cpp | 128 BGameSound::SetPan(float pan, bigtime_t duration) function in class:BGameSound
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/haiku/src/tests/kits/media/playsound/ |
H A D | playsound.cpp | 123 err = snd.SetPan(pan / 100.0);
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/haiku/src/tests/kits/game/simple_game_sound_test/ |
H A D | SimpleSoundTest.cpp | 195 fSound->SetPan(pos / 100.0, ramp);
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/haiku/headers/os/game/ |
H A D | GameSound.h | 32 status_t SetPan(float pan, bigtime_t duration = 0);
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