Searched refs:SetIsLooping (Results 1 - 4 of 4) sorted by relevance

/haiku/headers/os/game/
H A DSimpleGameSound.h33 status_t SetIsLooping(bool looping);
/haiku/src/tests/kits/game/simple_game_sound_test/
H A DSimpleSoundTest.cpp205 fSound->SetIsLooping(fLoop->Value() == B_CONTROL_ON);
/haiku/src/kits/game/
H A DSimpleGameSound.cpp116 BSimpleGameSound::SetIsLooping(bool looping) function in class:BSimpleGameSound
/haiku/src/tests/kits/midi/synth_file_reader/
H A DSynthFileReader.cpp408 s->SetIsLooping(true);

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