Searched refs:SetFrameBuffer (Results 1 - 3 of 3) sorted by relevance

/haiku/headers/os/game/
H A DWindowScreen.h48 status_t SetFrameBuffer(int32 width, int32 height);
/haiku/src/tests/kits/game/page_flipper/
H A Dpage_flip.cpp122 if (SetSpace(B_8_BIT_640x480) < B_OK || SetFrameBuffer(640, 2048) < B_OK) {
/haiku/src/kits/game/
H A DWindowScreen.cpp388 BWindowScreen::SetFrameBuffer(int32 width, int32 height) function in class:BWindowScreen

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