/haiku/src/servers/app/drawing/ |
H A D | BitmapBuffer.h | 8 class ServerBitmap; 12 BitmapBuffer(ServerBitmap* bitmap); 25 const ServerBitmap* Bitmap() const 29 ServerBitmap* fBitmap;
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H A D | Overlay.h | 18 class ServerBitmap; 24 Overlay(HWInterface& interface, ServerBitmap* bitmap, 30 status_t Suspend(ServerBitmap* bitmap, bool needTemporary); 31 status_t Resume(ServerBitmap* bitmap); 59 status_t _AllocateBuffer(ServerBitmap* bitmap);
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H A D | BitmapHWInterface.h | 18 class ServerBitmap; 24 BitmapHWInterface(ServerBitmap* bitmap);
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H A D | AlphaMask.h | 21 class ServerBitmap; 60 ServerBitmap* _CreateTemporaryBitmap(BRect bounds) const; 68 virtual ServerBitmap* _RenderSource(const IntRect& canvasBounds) = 0; 108 virtual ServerBitmap* _RenderSource(const IntRect& canvasBounds); 126 virtual ServerBitmap* _RenderSource(const IntRect& canvasBounds);
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H A D | BitmapBuffer.cpp | 3 #include "ServerBitmap.h" 12 BitmapBuffer::BitmapBuffer(ServerBitmap* bitmap) 20 // We don't own the ServerBitmap
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H A D | Overlay.cpp | 15 #include "ServerBitmap.h" 61 Overlay::Overlay(HWInterface& interface, ServerBitmap* bitmap, 110 Overlay::Resume(ServerBitmap* bitmap) 129 Overlay::Suspend(ServerBitmap* bitmap, bool needTemporary) 154 Overlay::_AllocateBuffer(ServerBitmap* bitmap)
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H A D | DrawingEngine.h | 32 class ServerBitmap; 65 ServerBitmap* DumpToBitmap(); 66 virtual status_t ReadBitmap(ServerBitmap *bitmap, bool drawCursor, 102 virtual void DrawBitmap(ServerBitmap* bitmap,
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H A D | AlphaMask.cpp | 20 #include "ServerBitmap.h" 156 ServerBitmap* 181 ServerBitmap* const bitmap = _RenderSource(fCanvasBounds); 182 BReference<ServerBitmap> bitmapRef(bitmap, true); 326 ServerBitmap* 370 ServerBitmap* 397 BReference<ServerBitmap> bitmap(_CreateTemporaryBitmap(fBounds), true);
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/haiku/src/servers/app/ |
H A D | OffscreenWindow.h | 18 class ServerBitmap; 22 OffscreenWindow(ServerBitmap* bitmap, 30 ServerBitmap* fBitmap;
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H A D | ServerBitmap.cpp | 11 #include "ServerBitmap.h" 59 ServerBitmap::ServerBitmap(BRect rect, color_space space, uint32 flags, function in class:ServerBitmap 84 ServerBitmap::ServerBitmap(const ServerBitmap* bitmap) function in class:ServerBitmap 107 ServerBitmap::~ServerBitmap() 123 ServerBitmap::AllocateBuffer() 134 ServerBitmap [all...] |
H A D | BitmapManager.h | 21 class ServerBitmap; 29 ServerBitmap* CreateBitmap(ClientMemoryAllocator* allocator, 36 ServerBitmap* CloneFromClient(area_id clientArea, 41 void BitmapRemoved(ServerBitmap* bitmap);
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H A D | ServerBitmap.h | 29 /*! \class ServerBitmap ServerBitmap.h 34 all cursors. Every BBitmap has a shadow ServerBitmap object. 36 class ServerBitmap : public BReferenceable { class in inherits:BReferenceable 73 inline void ShallowCopy(const ServerBitmap *from); 87 ServerBitmap(BRect rect, color_space space, 90 ServerBitmap(const ServerBitmap* bmp); 91 virtual ~ServerBitmap(); 112 class UtilityBitmap : public ServerBitmap { [all...] |
H A D | OffscreenServerWindow.h | 19 int32 handlerID, ServerBitmap* bitmap); 32 BReference<ServerBitmap> fBitmap;
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H A D | BitmapManager.cpp | 11 /*! Whenever a ServerBitmap associated with a client-side BBitmap needs to be 23 #include "ServerBitmap.h" 72 delete (ServerBitmap*)fBitmapList.ItemAt(i); 76 /*! \brief Allocates a new ServerBitmap. 83 \return A new ServerBitmap or NULL if unable to allocate one. 85 ServerBitmap* 108 ServerBitmap* bitmap = new(std::nothrow) ServerBitmap(bounds, space, flags, 193 ServerBitmap* 200 BReference<ServerBitmap> bitma [all...] |
H A D | ServerApp.h | 35 class ServerBitmap; 85 ServerBitmap* GetBitmap(int32 token) const; 113 bool _AddBitmap(ServerBitmap* bitmap); 114 void _DeleteBitmap(ServerBitmap* bitmap); 115 ServerBitmap* _FindBitmap(int32 token) const; 120 typedef std::map<int32, BReference<ServerBitmap> > BitmapMap;
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H A D | ServerCursor.cpp | 37 \param flags ServerBitmap flags. See Bitmap.h. 40 ServerBitmap::ServerBitmap() 46 ServerBitmap(r, format, flags, bytesPerRow, screen), 63 ServerBitmap(BRect(0, 0, 15, 15), B_RGBA32, 0), 130 ServerBitmap(BRect(0, 0, width - 1, height - 1), format, 0), 147 ServerBitmap(cursor),
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H A D | OffscreenServerWindow.cpp | 11 #include "ServerBitmap.h" 18 ServerBitmap* bitmap)
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H A D | OffscreenWindow.cpp | 21 #include "ServerBitmap.h" 26 OffscreenWindow::OffscreenWindow(ServerBitmap* bitmap,
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H A D | ServerCursor.h | 14 #include "ServerBitmap.h" 23 class ServerCursor : public ServerBitmap {
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H A D | View.h | 40 class ServerBitmap; 147 ServerBitmap* ViewBitmap() const 149 void SetViewBitmap(ServerBitmap* bitmap, 248 BReference<ServerBitmap>
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/haiku/src/add-ons/decorators/BeDecorator/ |
H A D | BeDecorator.h | 20 class ServerBitmap; 67 void _DrawButtonBitmap(ServerBitmap* bitmap, 69 ServerBitmap* _GetBitmapForButton(Decorator::Tab* tab, 72 ServerBitmap* _CreateTemporaryBitmap(BRect bounds) const; 80 ServerBitmap* fCloseBitmap; 81 ServerBitmap* fBigZoomBitmap; 82 ServerBitmap* fSmallZoomBitmap; 83 ServerBitmap* fGlintBitmap;
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/haiku/src/servers/app/decorator/ |
H A D | DefaultDecorator.h | 25 class ServerBitmap; 55 void _DrawButtonBitmap(ServerBitmap* bitmap, 60 ServerBitmap* _GetBitmapForButton(Decorator::Tab* tab,
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/haiku/src/add-ons/decorators/FlatDecorator/ |
H A D | FlatDecorator.h | 24 class ServerBitmap; 60 void _DrawButtonBitmap(ServerBitmap* bitmap, 65 ServerBitmap* _GetBitmapForButton(Decorator::Tab* tab,
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/haiku/src/servers/app/drawing/Painter/bitmap_painter/ |
H A D | BitmapPainter.h | 20 const ServerBitmap* bitmap,
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/haiku/src/servers/app/drawing/interface/remote/ |
H A D | RemoteDrawingEngine.h | 23 class ServerBitmap; 37 virtual status_t ReadBitmap(ServerBitmap* bitmap, 66 virtual void DrawBitmap(ServerBitmap* bitmap, 161 status_t _ExtractBitmapRegions(ServerBitmap& bitmap,
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