Searched refs:RenderLaunch (Results 1 - 2 of 2) sorted by relevance

/haiku/src/apps/soundrecorder/
H A DScopeView.h35 static int32 RenderLaunch(void *data);
H A DScopeView.cpp91 fThreadId = spawn_thread(&RenderLaunch, "Scope view", B_NORMAL_PRIORITY,
109 ScopeView::RenderLaunch(void *data) function in class:ScopeView

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