Searched refs:MessageEvent (Results 1 - 9 of 9) sorted by relevance

/haiku/src/apps/mediaplayer/support/
H A DMessageEvent.cpp8 #include "MessageEvent.h"
11 MessageEvent::MessageEvent(bigtime_t time, BHandler* handler, uint32 command) function in class:MessageEvent
19 MessageEvent::MessageEvent(bigtime_t time, BHandler* handler, function in class:MessageEvent
28 MessageEvent::MessageEvent(bigtime_t time, const BMessenger& messenger) function in class:MessageEvent
35 MessageEvent::~MessageEvent()
41 MessageEvent
[all...]
H A DMessageEvent.h21 class MessageEvent : public Event, public AbstractLOAdapter { class in inherits:Event,AbstractLOAdapter
23 MessageEvent(bigtime_t time,
26 MessageEvent(bigtime_t time,
29 MessageEvent(bigtime_t time,
31 virtual ~MessageEvent();
/haiku/src/servers/registrar/
H A DMessageEvent.h22 // File Name: MessageEvent.h
38 class MessageEvent : public Event { class in inherits:Event
40 MessageEvent(bigtime_t time, BHandler* handler, uint32 command);
41 MessageEvent(bigtime_t time, BHandler* handler, const BMessage *message);
42 MessageEvent(bigtime_t time, const BMessenger& messenger, uint32 command);
43 MessageEvent(bigtime_t time, const BMessenger& messenger,
45 virtual ~MessageEvent();
H A DMessageEvent.cpp22 // File Name: MessageEvent.cpp
31 #include "MessageEvent.h"
33 /*! \class MessageEvent
41 /*! \var BMessage MessageEvent::fMessage
45 /*! \var BMessenger MessageEvent::fMessenger
51 /*! \var BHandler *MessageEvent::fHandler
59 /*! \brief Creates a new MessageEvent with a target BHandler and a message
63 MessageEvent.
69 MessageEvent::MessageEvent(bigtime_ function in class:MessageEvent
90 MessageEvent::MessageEvent(bigtime_t time, BHandler* handler, function in class:MessageEvent
107 MessageEvent::MessageEvent(bigtime_t time, const BMessenger& messenger, function in class:MessageEvent
127 MessageEvent::MessageEvent(bigtime_t time, const BMessenger& messenger, function in class:MessageEvent
[all...]
H A DRegistrar.h36 class MessageEvent;
H A DShutdownProcess.cpp46 #include "MessageEvent.h"
130 class ShutdownProcess::TimeoutEvent : public MessageEvent {
133 : MessageEvent(0, target, MSG_PHASE_TIMED_OUT)
/haiku/src/apps/mediaplayer/media_node_framework/
H A DPlaybackManager.h20 class MessageEvent;
231 MessageEvent* fPerformanceTimeEvent;
H A DPlaybackManager.cpp12 #include "MessageEvent.h"
955 fPerformanceTimeEvent = new MessageEvent(eventTime, this);
982 fPerformanceTimeEvent = new MessageEvent(eventTime, this);
/haiku/src/apps/mediaplayer/media_node_framework/audio/
H A DAudioProducer.cpp26 #include "MessageEvent.h"
892 MessageEvent* event = new (std::nothrow) MessageEvent(realTime,

Completed in 52 milliseconds