Searched refs:MAKE_BIGTIME (Results 1 - 4 of 4) sorted by relevance

/haiku/src/kits/midi/
H A DMidi.cpp239 snooze_until(MAKE_BIGTIME(time), B_SYSTEM_TIMEBASE);
267 channel - 1, note, velocity, MAKE_BIGTIME(time));
276 channel - 1, note, velocity, MAKE_BIGTIME(time));
285 channel - 1, note, pressure, MAKE_BIGTIME(time));
295 channel - 1, controlNumber, controlValue, MAKE_BIGTIME(time));
304 channel - 1, programNumber, MAKE_BIGTIME(time));
313 channel - 1, pressure, MAKE_BIGTIME(time));
321 fProducer->SprayPitchBend(channel - 1, lsb, msb, MAKE_BIGTIME(time));
329 fProducer->SpraySystemExclusive(data, length, MAKE_BIGTIME(time));
337 fProducer->SpraySystemCommon(status, data1, data2, MAKE_BIGTIME(tim
[all...]
H A DMidiPort.cpp135 fLocalSource->SprayNoteOff(channel - 1, note, velocity, MAKE_BIGTIME(time));
143 fLocalSource->SprayNoteOn(channel - 1, note, velocity, MAKE_BIGTIME(time));
152 channel - 1, note, pressure, MAKE_BIGTIME(time));
161 channel - 1, controlNumber, controlValue, MAKE_BIGTIME(time));
170 channel - 1, programNumber, MAKE_BIGTIME(time));
178 channel - 1, pressure, MAKE_BIGTIME(time));
185 fLocalSource->SprayPitchBend(channel - 1, lsb, msb, MAKE_BIGTIME(time));
192 fLocalSource->SpraySystemExclusive(data, length, MAKE_BIGTIME(time));
200 fLocalSource->SpraySystemCommon(status, data1, data2, MAKE_BIGTIME(time));
207 fLocalSource->SpraySystemRealTime(status, MAKE_BIGTIME(tim
[all...]
H A DSoftSynth.cpp31 #include "MidiGlue.h" // for MAKE_BIGTIME
371 snooze_until(MAKE_BIGTIME(time), B_SYSTEM_TIMEBASE);
382 snooze_until(MAKE_BIGTIME(time), B_SYSTEM_TIMEBASE);
393 snooze_until(MAKE_BIGTIME(time), B_SYSTEM_TIMEBASE);
404 snooze_until(MAKE_BIGTIME(time), B_SYSTEM_TIMEBASE);
415 snooze_until(MAKE_BIGTIME(time), B_SYSTEM_TIMEBASE);
425 snooze_until(MAKE_BIGTIME(time), B_SYSTEM_TIMEBASE);
435 snooze_until(MAKE_BIGTIME(time), B_SYSTEM_TIMEBASE);
447 snooze_until(MAKE_BIGTIME(time), B_SYSTEM_TIMEBASE);
458 snooze_until(MAKE_BIGTIME(tim
[all...]
H A DMidiGlue.h20 #define MAKE_BIGTIME(t) (t * (bigtime_t)1000) macro

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