Searched refs:LogicalFieldNum (Results 1 - 5 of 5) sorted by relevance

/haiku/src/preferences/shortcuts/
H A DPopUpColumn.cpp46 msg->SetInt32("column", LogicalFieldNum());
/haiku/src/apps/debuganalyzer/gui/table/
H A DTable.cpp530 int32 columnIndex = column != NULL ? column->LogicalFieldNum() : -1;
567 int32 columnIndex = column->LogicalFieldNum();
588 int32 columnIndex = column->LogicalFieldNum();
H A DTreeTable.cpp877 int32 columnIndex = column != NULL ? column->LogicalFieldNum() : -1;
917 int32 columnIndex = column->LogicalFieldNum();
942 int32 columnIndex = column->LogicalFieldNum();
/haiku/headers/private/interface/
H A DColumnListView.h209 int32 LogicalFieldNum() const;
/haiku/src/kits/interface/
H A DColumnListView.cpp679 if(column->LogicalFieldNum() == logicalFieldIndex )
840 BColumn::LogicalFieldNum() const function in class:BColumn
2863 if (column->LogicalFieldNum() == num)
2898 message->AddInt32("be:field_num", column->LogicalFieldNum());

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