Searched refs:Job (Results 1 - 25 of 51) sorted by relevance

123

/haiku/src/servers/package/
H A DJob.cpp10 #include "Job.h"
13 Job::Job() function in class:Job
18 Job::~Job()
H A DJob.h16 class Job : public BReferenceable, public DoublyLinkedListLinkImpl<Job> { class in inherits:BReferenceable,DoublyLinkedListLinkImpl
18 Job();
19 virtual ~Job();
H A DJobQueue.h14 #include "Job.h"
28 bool QueueJob(Job* job);
30 Job* DequeueJob();
36 typedef DoublyLinkedList<Job> JobList;
52 virtual bool FilterJob(Job* job) = 0;
H A DJobQueue.cpp32 while (Job* job = fJobs.RemoveHead())
73 JobQueue::QueueJob(Job* job)
87 Job*
93 Job* job = fJobs.RemoveHead();
110 for (JobList::Iterator it = fJobs.GetIterator(); Job* job = it.Next();) {
/haiku/headers/build/os/package/
H A DJob.h1 #include <../os/package/Job.h>
/haiku/headers/build/os/support/
H A DJob.h1 #include <../os/support/Job.h>
/haiku/headers/private/debugger/util/
H A DWorker.h18 class Job;
73 virtual void JobStarted(Job* job);
74 virtual void JobDone(Job* job);
75 virtual void JobWaitingForInput(Job* job);
76 virtual void JobFailed(Job* job);
77 virtual void JobAborted(Job* job);
81 typedef DoublyLinkedList<Job> JobList;
84 class Job : public BReferenceable, public DoublyLinkedListLinkImpl<Job> { class in inherits:BReferenceable,DoublyLinkedListLinkImpl
86 Job();
[all...]
/haiku/src/preferences/printers/
H A DJobListView.h18 class Job;
32 void AddJob(Job* job);
33 void RemoveJob(Job* job);
34 void UpdateJob(Job* job);
42 JobItem* FindJob(Job* job) const;
48 JobItem(Job* job);
57 Job* GetJob() const { return fJob; }
60 Job* fJob;
H A DSpoolFolder.h27 void Notify(Job* job, int kind);
H A DPrintersWindow.h19 class Job;
35 void AddJob(SpoolFolder* folder, Job* job);
36 void RemoveJob(SpoolFolder* folder, Job* job);
37 void UpdateJob(SpoolFolder* folder, Job* job);
H A DSpoolFolder.cpp28 SpoolFolder::Notify(Job* job, int kind)
/haiku/src/servers/launch/
H A DJob.cpp7 #include "Job.h"
24 Job::Job(const char* name) function in class:Job
44 Job::Job(const Job& other) function in class:Job
85 Job::~Job()
92 Job::TeamListener() const
99 Job
[all...]
H A DLog.h19 class Job;
73 void JobInitialized(Job* job);
74 void JobIgnored(Job* job, status_t status);
76 void JobLaunched(Job* job, status_t status);
77 void JobTerminated(Job* job, status_t status);
79 void JobEnabled(Job* job, bool enabled);
H A DJob.h26 class Job;
37 virtual void TeamLaunched(Job* job, status_t status) = 0;
41 class Job : public BaseJob { class in inherits:BaseJob
43 Job(const char* name);
44 Job(const Job& other);
45 virtual ~Job();
108 Job& operator=(const Job& other);
152 virtual Job* FindJo
[all...]
H A DAbstractEmptyDirectoryJob.h9 #include <Job.h>
H A DInitRealTimeClockJob.h9 #include <Job.h>
/haiku/src/kits/debugger/util/
H A DWorker.cpp74 JobListener::JobStarted(Job* job)
80 JobListener::JobDone(Job* job)
86 JobListener::JobWaitingForInput(Job* job)
92 JobListener::JobFailed(Job* job)
98 JobListener::JobAborted(Job* job)
103 // #pragma mark - Job
106 Job::Job() function in class:Job
117 Job::~Job()
[all...]
/haiku/src/kits/package/
H A DJob.cpp11 #include <package/Job.h>
/haiku/headers/private/print/
H A DJobs.h58 // Job file in printer folder
59 class Job : public Object { class in inherits:Object
76 Job(const BEntry& entry, Folder* folder);
105 BObjectList<Job> fJobs;
107 static int AscendingByTime(const Job* a, const Job* b);
110 Job* Find(node_ref* node);
125 virtual void Notify(Job* job, int kind) = 0;
138 Job* JobAt(int i) const { return fJobs.ItemAt(i); }
142 Job* GetNextJo
[all...]
/haiku/src/kits/print/
H A DJobs.cpp49 // Implementation of Job
51 Job::Job(const BEntry& job, Folder* folder) function in class:Job
91 void Job::UpdateStatus(const char* status) {
100 void Job::UpdateStatusAttribute(const char* status) {
108 bool Job::HasAttribute(BNode* n, const char* name) {
114 bool Job::IsValidJobFile() {
134 void Job::SetStatus(JobStatus s, bool writeToNode) {
147 void Job::UpdateAttribute() {
157 void Job
[all...]
/haiku/headers/os/package/
H A DJob.h9 #include <support/Job.h>
/haiku/src/apps/haikudepot/model/
H A DJobStateListener.h10 #include <Job.h>
/haiku/headers/private/debug/
H A DDebugLooper.h36 struct Job;
50 status_t _DoJob(Job* job);
/haiku/headers/private/package/
H A DRemoveRepositoryJob.h11 #include <package/Job.h>
/haiku/headers/private/support/
H A DJobPrivate.h9 #include <Job.h>

Completed in 159 milliseconds

123