Searched refs:IOAudioPort (Results 1 - 5 of 5) sorted by relevance
/macosx-10.10/IOAudioFamily-200.6/ |
H A D | IOAudioPort.h | 34 * @class IOAudioPort 36 * @discussion An IOAudioPort represents an element in the signal chain in the audio device. It may contain 40 * IOAudioPort objects are connected up in the IORegistry in the IOAudioPlane to represent the signal chain of 44 class IOAudioPort : public IOService class in inherits:IOService 48 OSDeclareDefaultStructors(IOAudioPort) 51 /* @var audioDevice The IOAudioDevice that this IOAudioPort belongs to. */ 63 OSMetaClassDeclareReservedUnused(IOAudioPort, 0); 64 OSMetaClassDeclareReservedUnused(IOAudioPort, 1); 65 OSMetaClassDeclareReservedUnused(IOAudioPort, 2); 66 OSMetaClassDeclareReservedUnused(IOAudioPort, [all...] |
H A D | IOAudioPort.cpp | 23 #include "IOAudioPort.h" 38 OSDefineMetaClassAndStructors(IOAudioPort, IOService) 39 OSMetaClassDefineReservedUnused(IOAudioPort, 0); 40 OSMetaClassDefineReservedUnused(IOAudioPort, 1); 41 OSMetaClassDefineReservedUnused(IOAudioPort, 2); 42 OSMetaClassDefineReservedUnused(IOAudioPort, 3); 43 OSMetaClassDefineReservedUnused(IOAudioPort, 4); 44 OSMetaClassDefineReservedUnused(IOAudioPort, 5); 45 OSMetaClassDefineReservedUnused(IOAudioPort, 6); 46 OSMetaClassDefineReservedUnused(IOAudioPort, [all...] |
H A D | IOAudioDevice.h | 43 class IOAudioPort; 173 /*! @var audioPorts The set of IOAudioPort objects associated with the IOAudioDevice */ 691 // IOAudioPort management 698 * IOAudioPlane in the IORegistry. An IOAudioPort's parent(s) are before it in the signal chain 699 * and its children are after it. This method may be called multiple times for a single IOAudioPort. 703 * The IOAudioPort passed in should be a newly allocated IOAudioPort instance. This function will 706 * @param port The newly created IOAudioPort instance to be activated. 707 * @param parent A parent IOAudioPort or IOAudioEngine of the given port. 708 * @param child A child IOAudioPort o [all...] |
H A D | IOAudioControl.h | 34 class IOAudioPort; 45 * @discussion An IOAudioControl instance may belong to one IOAudioPort. Additionally, it may associated 83 friend class IOAudioPort; 290 * @discussion This is called automatically by IOAudioPort when addAudioControl() is called or by IOAudioEngine 293 * @param provider The IOAudioPort or IOAudioEngine that owns this control. 303 * @discussion Used by IOAudioPort and IOAudioEngine to decide if the control needs to be started. 310 * @param provider The IOAudioPort or IOAudioEngine that owns this control.
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H A D | IOAudioDevice.cpp | 26 #include "IOAudioPort.h" 1057 IOReturn IOAudioDevice::attachAudioPort(IOAudioPort *port, IORegistryEntry *parent, IORegistryEntry *child) 1075 IOAudioPort *audioPort; 1077 while ( (audioPort = (IOAudioPort *)portIterator->getNextObject()) ) { 1078 if (OSDynamicCast(IOAudioPort, audioPort)) { 1099 // This code will flush controls attached to an IOAudioPort and a default on a audio engine
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