Searched refs:FlushWithReply (Results 1 - 20 of 20) sorted by relevance

/haiku/src/kits/interface/
H A DPrivateScreen.cpp99 if (link.FlushWithReply(status) == B_OK && status == B_OK)
199 if (link.FlushWithReply(status) != B_OK || status < B_OK)
231 if (link.FlushWithReply(status) == B_OK && status == B_OK) {
256 if (link.FlushWithReply(status) == B_OK && status == B_OK) {
345 if (link.FlushWithReply(status) == B_OK && status == B_OK) {
404 if (link.FlushWithReply(status) < B_OK || status != B_OK)
421 if (link.FlushWithReply(code) == B_OK
461 if (link.FlushWithReply(status) == B_OK && status == B_OK) {
485 if (link.FlushWithReply(status) == B_OK && status == B_OK) {
521 if (link.FlushWithReply(statu
[all...]
H A DWindowStack.cpp71 if (fLink->FlushWithReply(code) != B_OK)
106 if (fLink->FlushWithReply(code) != B_OK)
122 fLink->FlushWithReply(code);
141 fLink->FlushWithReply(code);
164 fLink->FlushWithReply(code);
H A DFont.cpp244 if (link.FlushWithReply(status) != B_OK
303 if (link.FlushWithReply(code) != B_OK || code != B_OK)
346 if (link.FlushWithReply(code) != B_OK
425 if (link.FlushWithReply(status) != B_OK
556 if (link.FlushWithReply(status) != B_OK || status != B_OK)
593 if (link.FlushWithReply(fontcode) != B_OK || fontcode != B_OK)
622 if (link.FlushWithReply(status) != B_OK || status != B_OK)
719 if (link.FlushWithReply(code) != B_OK || code != B_OK) {
833 if (link.FlushWithReply(code) != B_OK
852 if (link.FlushWithReply(statu
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H A DInterfaceDefs.cpp323 if (link.FlushWithReply(status) == B_OK && status == B_OK) {
370 if (link.FlushWithReply(status) != B_OK || status < B_OK)
395 if (link.FlushWithReply(status) != B_OK || status < B_OK)
420 if (link.FlushWithReply(status) != B_OK || status < B_OK)
445 if (link.FlushWithReply(status) != B_OK || status < B_OK)
496 if (link.FlushWithReply(code) == B_OK
518 if (link.FlushWithReply(code) == B_OK
1011 if (link.FlushWithReply(status) == B_OK && status == B_OK)
1038 if (link.FlushWithReply(code) == B_OK && code == B_OK)
1112 if (link.FlushWithReply(cod
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H A DWindow.cpp435 fLink->FlushWithReply(code);
620 fLink->FlushWithReply(status);
648 fLink->FlushWithReply(code);
716 if (fLink->FlushWithReply(status) == B_OK)
754 if (fLink->FlushWithReply(code) == B_OK
1180 if (fLink->FlushWithReply(code) == B_OK
1395 if (fLink->FlushWithReply(code) == B_OK
1492 status = fLink->FlushWithReply(code);
1786 fLink->FlushWithReply(code);
2108 fLink->FlushWithReply(statu
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H A DPicture.cpp131 if (link.FlushWithReply(status) == B_OK && status == B_OK)
450 if (link.FlushWithReply(status) == B_OK
471 if (link.FlushWithReply(status) == B_OK && status == B_OK) {
H A DView.cpp286 if (link.FlushWithReply(code) != B_OK
1217 link.FlushWithReply(code);
1550 fOwner->fLink->FlushWithReply(code);
1641 if (fOwner->fLink->FlushWithReply(code) == B_OK
1911 if (fOwner->fLink->FlushWithReply(code) == B_OK && code == B_OK)
1950 if (fOwner->fLink->FlushWithReply(code) == B_OK && code == B_OK)
1989 if (fOwner->fLink->FlushWithReply(code) == B_OK && code == B_OK)
2011 if (fOwner->fLink->FlushWithReply(code) == B_OK && code == B_OK) {
2175 if (fOwner->fLink->FlushWithReply(code) == B_OK && code == B_OK) {
2222 if (fOwner->fLink->FlushWithReply(cod
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H A DBitmap.cpp865 if (link.FlushWithReply(status) < B_OK)
1116 if (link.FlushWithReply(error) == B_OK && error == B_OK) {
1150 if (link.FlushWithReply(error) == B_OK && error == B_OK) {
1310 if (link.FlushWithReply(error) == B_OK && error == B_OK) {
H A DGraphicsDefs.cpp206 if (link.FlushWithReply(code) == B_OK && code == B_OK) {
H A DDragger.cpp427 if (link.FlushWithReply(status) == B_OK && status == B_OK) {
H A DMenu.cpp3476 if (link.FlushWithReply(status) == B_OK && status == B_OK)
3494 if (link.FlushWithReply(status) == B_OK && status == B_OK)
/haiku/src/kits/app/
H A DCursor.cpp59 if (link.FlushWithReply(status) == B_OK && status == B_OK) {
117 if (link.FlushWithReply(status) == B_OK) {
H A DAppMisc.cpp282 if (link->FlushWithReply(code) != B_OK || code != B_OK) {
H A DServerLink.cpp218 ServerLink::FlushWithReply(int32& code) function in class:BPrivate::ServerLink
H A DApplication.cpp895 link.FlushWithReply(status);
920 link.FlushWithReply(code);
1434 if (fServerLink->FlushWithReply(code) == B_OK
H A DRoster.cpp907 error = link.FlushWithReply(code);
/haiku/src/add-ons/input_server/filters/switch_workspace/
H A DSwitchWorkspaceInputFilter.cpp82 if (link.FlushWithReply(status) != B_OK || status != B_OK)
/haiku/headers/private/app/
H A DServerLink.h88 status_t FlushWithReply(int32& code);
/haiku/src/kits/game/
H A DDirectWindow.cpp423 if (fLink->FlushWithReply(status) == B_OK
570 if (fLink->FlushWithReply(status) == B_OK && status == B_OK)
H A DWindowScreen.cpp682 if (link.FlushWithReply(status) == B_OK && status == B_OK)
862 if (link.FlushWithReply(result) < B_OK || result < B_OK)
962 if (link.FlushWithReply(status) < B_OK || status < B_OK)
972 if (link.FlushWithReply(status) < B_OK || status < B_OK)

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