Searched refs:FINISH_RECEIVED (Results 1 - 3 of 3) sorted by relevance

/haiku/src/add-ons/kernel/network/protocols/tcp/
H A Dtcp.h35 FINISH_RECEIVED, // close-wait enumerator in enum:tcp_state
H A DTCPEndpoint.cpp380 return state == ESTABLISHED || state == FINISH_RECEIVED;
992 } else if (fState == FINISH_RECEIVED) {
1031 if (fReceiveQueue.Available() == 0 && fState == FINISH_RECEIVED)
1208 else if (fState == FINISH_RECEIVED)
1362 if (availableData == 0 && (fState == FINISH_RECEIVED || fState == WAIT_FOR_FINISH_ACKNOWLEDGE))
1464 || fState == FINISH_ACKNOWLEDGED || fState == FINISH_RECEIVED;
1854 fState = FINISH_RECEIVED;
1917 case FINISH_RECEIVED:
1974 case FINISH_RECEIVED:
H A Dtcp.cpp370 case FINISH_RECEIVED:

Completed in 44 milliseconds