Searched refs:Event (Results 1 - 25 of 43) sorted by relevance

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/haiku/src/servers/registrar/
H A DEvent.cpp22 // File Name: Event.cpp
28 #include "Event.h"
30 /*! \class Event
33 Event features methods to set and get the event time and the "auto delete"
41 /*! \var bigtime_t Event::fTime
45 /*! \var bool Event::fAutoDelete
58 Event::Event(bool autoDelete) function in class:Event
70 Event::Event(bigtime_ function in class:Event
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H A DEventQueue.h36 class Event;
47 bool AddEvent(Event *event);
48 bool RemoveEvent(Event *event);
49 void ModifyEvent(Event *event, bigtime_t newTime);
52 bool _AddEvent(Event *event);
53 bool _RemoveEvent(Event *event);
54 Event *_EventAt(int32 index) const;
55 int32 _IndexOfEvent(Event *event) const;
H A DEvent.h22 // File Name: Event.h
35 class Event { class
37 Event(bool autoDelete = true);
38 Event(bigtime_t time, bool autoDelete = true);
39 virtual ~Event();
H A DEventQueue.cpp16 #include "Event.h"
33 its Event::Do() method. If the event's Event::IsAutoDelete() or its Do()
44 \brief List of events (Event*) in ascending order (by time).
117 while (Event *event = (Event*)fEvents.RemoveItem((int32)0)) {
164 EventQueue::AddEvent(Event *event)
181 EventQueue::RemoveEvent(Event *event)
203 EventQueue::ModifyEvent(Event *event, bigtime_t newTime)
224 EventQueue::_AddEvent(Event *even
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H A DMessageEvent.cpp70 : Event(time, true),
92 : Event(time, true),
109 : Event(time, true),
129 : Event(time, true),
146 Implements Event. Delivers the message to the target.
H A DMessageEvent.h34 #include "Event.h"
38 class MessageEvent : public Event {
/haiku/src/apps/mediaplayer/support/
H A DEvent.cpp8 #include "Event.h"
11 Event::Event(bool autoDelete) function in class:Event
18 Event::Event(bigtime_t time, bool autoDelete) function in class:Event
25 Event::~Event()
31 Event::SetTime(bigtime_t time)
38 Event::Time() const
45 Event
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H A DEvent.h13 class Event { class
15 Event(bool autoDelete = true);
16 Event(bigtime_t time, bool autoDelete = true);
17 virtual ~Event();
H A DEventQueue.h15 class Event;
29 void AddEvent(Event* event);
30 bool RemoveEvent(Event* event);
31 void ChangeEvent(Event* event,
35 void _AddEvent(Event* event);
36 Event* _EventAt(int32 index) const;
H A DMessageEvent.cpp12 : Event(time),
21 : Event(time),
29 : Event(time),
H A DEventQueue.cpp9 #include "Event.h"
45 while (Event *event = (Event*)fEvents.RemoveItem((int32)0)) {
89 EventQueue::AddEvent(Event* event)
99 EventQueue::RemoveEvent(Event* event)
111 EventQueue::ChangeEvent(Event* event, bigtime_t newTime)
125 EventQueue::_AddEvent(Event* event)
132 Event* midEvent = _EventAt(mid);
142 Event*
145 return (Event*)fEvent
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H A DMessageEvent.h13 #include "Event.h"
21 class MessageEvent : public Event, public AbstractLOAdapter {
/haiku/src/servers/launch/
H A DEvents.h14 class Event;
19 virtual status_t RegisterExternalEvent(Event* event,
22 virtual void UnregisterExternalEvent(Event* event,
27 class Event { class
29 Event(Event* parent);
30 virtual ~Event();
38 virtual void Trigger(Event* origin);
44 Event* Parent() const;
49 Event* fParen
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H A DBaseJob.h18 class Event;
33 const ::Event* Event() const;
34 ::Event* Event();
35 void SetEvent(::Event* event);
56 ::Event* fEvent;
H A DEvents.cpp25 class EventContainer : public Event {
27 EventContainer(Event* parent,
34 void AddEvent(Event* event);
35 BObjectList<Event>& Events();
42 virtual void Trigger(Event* origin);
53 BObjectList<Event> fEvents;
60 OrEvent(Event* parent, const BMessenger* target,
71 class StickyEvent : public Event {
73 StickyEvent(Event* parent);
81 class DemandEvent : public Event {
187 Event::Event(Event* parent) function in class:Event
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H A DBaseJob.cpp73 const ::Event*
74 BaseJob::Event() const function in class:BaseJob
80 ::Event*
81 BaseJob::Event() function in class:BaseJob
88 BaseJob::SetEvent(::Event* event)
104 return Event() == NULL || Event()->Triggered();
H A DLog.h18 class Event;
82 void EventTriggered(BaseJob* job, Event* event);
H A DLaunchDaemon.cpp120 status_t AddDestination(Event* event);
121 void RemoveDestination(Event* event);
127 BObjectList<Event> fDestinations;
154 virtual status_t RegisterExternalEvent(Event* event,
157 virtual void UnregisterExternalEvent(Event* event,
336 ExternalEventSource::AddDestination(Event* event)
349 ExternalEventSource::RemoveDestination(Event* event)
443 LaunchDaemon::RegisterExternalEvent(Event* event, const char* name,
450 Event* externalEvent = Events::ResolveExternalEvent(event,
468 LaunchDaemon::UnregisterExternalEvent(Event* even
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/haiku/src/add-ons/kernel/bus_managers/acpi/acpica/components/events/
H A Devxfevnt.c288 * PARAMETERS: Event - The fixed eventto be enabled
299 UINT32 Event,
316 /* Decode the Fixed Event */
318 if (Event > ACPI_EVENT_MAX)
328 AcpiGbl_FixedEventInfo[Event].EnableRegisterId,
338 AcpiGbl_FixedEventInfo[Event].EnableRegisterId, &Value);
347 "Could not enable %s event", AcpiUtGetEventName (Event)));
361 * PARAMETERS: Event - The fixed event to be disabled
372 UINT32 Event,
389 /* Decode the Fixed Event */
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H A Devevent.c3 * Module Name: evevent - Fixed Event handling and dispatch
169 UINT32 Event);
365 "Fixed Event Block: Enable %08X Status %08X\n",
401 * PARAMETERS: Event - Event type
414 UINT32 Event)
423 AcpiGbl_FixedEventInfo[Event].StatusRegisterId,
430 if (!AcpiGbl_FixedEventHandlers[Event].Handler)
433 AcpiGbl_FixedEventInfo[Event].EnableRegisterId,
438 AcpiUtGetEventName (Event), Even
413 AcpiEvFixedEventDispatch( UINT32 Event) argument
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H A Devxface.c748 * is invoked upon each incoming GPE and Fixed Event. It is
802 * PARAMETERS: Event - Event type to enable.
816 UINT32 Event,
828 if (Event > ACPI_EVENT_MAX)
841 if (AcpiGbl_FixedEventHandlers[Event].Handler)
849 AcpiGbl_FixedEventHandlers[Event].Handler = Handler;
850 AcpiGbl_FixedEventHandlers[Event].Context = Context;
852 Status = AcpiEnableEvent (Event, 0);
857 AcpiUtGetEventName (Event), Even
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/haiku/src/add-ons/kernel/bus_managers/acpi/acpica/components/executer/
H A Dexsystem.c384 Status = AcpiOsSignalSemaphore (ObjDesc->Event.OsSemaphore, 1);
419 Status = AcpiExSystemWaitSemaphore (ObjDesc->Event.OsSemaphore,
457 (void) AcpiOsDeleteSemaphore (ObjDesc->Event.OsSemaphore);
458 ObjDesc->Event.OsSemaphore = TempSemaphore;
/haiku/headers/private/debugger/model/
H A DTeam.h88 class Event;
316 class Team::Event { class in class:Team
318 Event(uint32 type, Team* team);
329 class Team::ThreadEvent : public Event {
340 class Team::ImageEvent : public Event {
351 class Team::ImageLoadEvent : public Event {
368 class Team::ImageLoadNameEvent : public Event {
380 class Team::DefaultSignalDispositionEvent : public Event {
393 class Team::CustomSignalDispositionEvent : public Event {
408 class Team::BreakpointEvent : public Event {
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/haiku/src/kits/debugger/model/
H A DTeam.cpp882 listener->TeamRenamed(Event(TEAM_EVENT_TEAM_RENAMED, this));
927 // #pragma mark - Event
930 Team::Event::Event(uint32 type, Team* team) function in class:Team::Event
943 Event(type, thread->GetTeam()),
954 Event(type, image->GetTeam()),
966 Event(type, team),
979 Event(type, team),
991 Event(type, team),
1003 Event(typ
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/haiku/src/apps/debugger/user_interface/cli/
H A DCliContext.h100 struct Event;
102 typedef DoublyLinkedList<Event> EventList;

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