Searched refs:EntityName (Results 1 - 6 of 6) sorted by relevance

/haiku/src/bin/debug/profile/
H A DProfiledEntity.h17 virtual const char* EntityName() const = 0;
H A DThread.h49 virtual const char* EntityName() const;
H A DCallgrindProfileResult.cpp183 strlcpy(entityName, fEntity->EntityName(), sizeof(entityName));
207 fprintf(out, "cmd: %s\n", fEntity->EntityName());
H A DThread.cpp83 Thread::EntityName() const function in class:Thread
H A DBasicProfileResult.cpp176 "(%" B_PRId32 "):\n", fEntity->EntityType(), fEntity->EntityName(),
H A Dprofile.cpp293 virtual const char* EntityName() const function in class:ThreadManager

Completed in 60 milliseconds