Searched refs:DecodedFormat (Results 1 - 18 of 18) sorted by relevance

/haiku/src/kits/media/
H A DTrackReader.cpp106 if (track->DecodedFormat(&fmt) != B_OK)
142 if (track->DecodedFormat(&fmt) == B_OK) {
151 if (track->DecodedFormat(&fmt) == B_OK) {
160 if (track->DecodedFormat(&fmt) == B_OK) {
H A DSoundFile.cpp367 status = track->DecodedFormat(&mf);
H A DMediaTrack.cpp151 return self->DecodedFormat(_format, 0);
156 BMediaTrack::DecodedFormat(media_format* _format, uint32 flags) function in class:BMediaTrack
172 printf("BMediaTrack::DecodedFormat: req1: %s\n", s);
207 printf("BMediaTrack::DecodedFormat: req2: %s\n", s);
215 printf("BMediaTrack::DecodedFormat: nego: %s\n", s);
220 printf("BMediaTrack::DecodedFormat: Decoder didn't set output format "
228 printf("BMediaTrack::DecodedFormat: Decoder didn't set raw audio "
234 printf("BMediaTrack::DecodedFormat: Decoder didn't set raw audio "
240 printf("BMediaTrack::DecodedFormat: Decoder didn't set raw audio "
249 printf("BMediaTrack::DecodedFormat
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/haiku/src/apps/mediaconverter/
H A DMediaFileInfo.cpp63 ret = track->DecodedFormat(&format);
93 ret = track->DecodedFormat(&format);
H A DMediaConverterApp.cpp400 inTrack->DecodedFormat(&outAudFormat);
409 inTrack->DecodedFormat(&outAudFormat);
442 inVidTrack->DecodedFormat(&outVidFormat);
/haiku/src/tests/kits/media/media_decoder/
H A Dmedia_decoder.cpp67 track->DecodedFormat(&format);
/haiku/src/tests/kits/media/playsound/
H A Dplayfile.cpp84 if ((track->DecodedFormat(&playFormat) == B_OK)
/haiku/src/bin/media_client/
H A DMediaPlay.cpp78 if ((track->DecodedFormat(&playFormat) == B_OK)
/haiku/src/tests/kits/media/
H A DVideoDecoder.cpp91 fMediaTrack->DecodedFormat(&format);
/haiku/src/servers/media_addon/
H A DMediaFilePlayer.cpp83 if ((track->DecodedFormat(&fPlayFormat) == B_OK)
/haiku/src/tests/kits/game/push_game_sound_test/
H A Dpush_game_sound_test.cpp82 if (mediaTrack->DecodedFormat(&format) != B_OK) {
/haiku/src/apps/haiku3d/texture/
H A DVideoFileTexture.cpp97 err = fVideoTrack->DecodedFormat(&format);
99 printf("error with BMediaTrack::DecodedFormat() -- %s\n",
/haiku/src/kits/game/
H A DSimpleGameSound.cpp166 status_t error = audioStream->DecodedFormat(&mformat);
H A DFileGameSound.cpp352 if (fAudioStream->stream->DecodedFormat(&playFormat) != B_OK) {
/haiku/headers/os/media/
H A DMediaTrack.h76 // DecodedFormat is used to negotiate the format that the codec will
85 status_t DecodedFormat(media_format* _format,
109 // negotiated by DecodedFormat(). However, if it reaches the end of the
/haiku/src/apps/mediaplayer/supplier/
H A DMediaTrackVideoSupplier.cpp327 "fVideoTrack->DecodedFormat(): %s - retrying with B_RGB32\n",
335 "fVideoTrack->DecodedFormat(): %s - giving up\n",
384 return fVideoTrack->DecodedFormat(&fFormat);
H A DMediaTrackAudioSupplier.cpp242 if (fMediaTrack == NULL || fMediaTrack->DecodedFormat(&fFormat) != B_OK
/haiku/src/apps/soundrecorder/
H A DRecorderWindow.cpp1075 if ((track->DecodedFormat(&fPlayFormat) == B_OK)

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