Searched refs:DUMP (Results 1 - 10 of 10) sorted by relevance

/haiku/src/tests/kits/opengl/glut/game_mode/
H A Dgame_mode.c200 # define DUMP(pname) \ macro
203 DUMP(GLUT_GAME_MODE_ACTIVE);
204 DUMP(GLUT_GAME_MODE_POSSIBLE);
205 DUMP(GLUT_GAME_MODE_WIDTH);
206 DUMP(GLUT_GAME_MODE_HEIGHT);
207 DUMP(GLUT_GAME_MODE_PIXEL_DEPTH);
208 DUMP(GLUT_GAME_MODE_REFRESH_RATE);
209 DUMP(GLUT_GAME_MODE_DISPLAY_CHANGED);
211 # undef DUMP macro
/haiku/src/add-ons/kernel/file_systems/udf/
H A DUdfStructures.cpp431 DUMP(identifier_suffix());
505 DUMP(implementation_use());
594 DUMP(tag());
611 DUMP(descriptor_character_set());
613 DUMP(explanatory_character_set());
615 DUMP(volume_abstract());
617 DUMP(volume_copyright_notice());
619 DUMP(application_id());
621 DUMP(recording_date_and_time());
623 DUMP(implementation_i
[all...]
H A DUdfDebug.h170 #define DUMP(object) \ macro
222 #define DUMP(object) ; macro
H A DUtils.cpp162 DUMP(result);
H A DVolume.cpp152 DUMP(typeId);
153 DUMP(kSparablePartitionMapId);
H A DIcb.cpp67 DUMP(entry->icb());
/haiku/src/system/libnetwork/netresolv/dst/
H A Ddst_internal.h152 #ifdef DUMP
153 # undef DUMP macro
154 # define DUMP(a,b,c,d) dst_s_dump(a,b,c,d) macro
156 # define DUMP(a,b,c,d) macro
H A Ddst_api.c251 DUMP(data, mode, len, "dst_sign_data()");
294 DUMP(data, mode, len, "dst_verify_data()");
/haiku/src/add-ons/kernel/partitioning_systems/session/
H A DDebug.h165 #define DUMP(object) \ macro
221 #define DUMP(x) ; macro
/haiku/src/add-ons/print/drivers/pcl6/
H A DPCL6Rasterizer.cpp18 #define DUMP(text, buffer, size) { fprintf text; dump(buffer, size); } macro
23 #define DUMP(text, buffer, size) {} macro
171 DUMP((stderr, "\nRGB32 row at x %d y %d:\n", x, y), (uchar*)source,
186 DUMP((stderr, "\n"), fCurrentLine, fOutRowSize);

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