Searched refs:CreateBuffer (Results 1 - 13 of 13) sorted by relevance

/haiku/src/add-ons/media/plugins/ape_reader/MAClib/
H A DCircleBuffer.h13 void CreateBuffer(int nBytes, int nMaxDirectWriteBytes);
H A DCircleBuffer.cpp19 void CCircleBuffer::CreateBuffer(int nBytes, int nMaxDirectWriteBytes) function in class:CCircleBuffer
H A DAPEDecompress.cpp62 m_cbFrameBuffer.CreateBuffer((GetInfo(APE_INFO_BLOCKS_PER_FRAME) + DECODE_BLOCK_SIZE) * m_nBlockAlign, m_nBlockAlign * 64);
/haiku/src/kits/game/
H A DGameSoundDevice.h48 virtual status_t CreateBuffer(gs_id * sound,
52 virtual status_t CreateBuffer(gs_id * sound,
H A DGameSoundDevice.cpp143 BGameSoundDevice::CreateBuffer(gs_id* sound, const gs_audio_format* format, function in class:BGameSoundDevice
170 BGameSoundDevice::CreateBuffer(gs_id* sound, const void* object, function in class:BGameSoundDevice
H A DStreamingGameSound.cpp111 status_t error = Device()->CreateBuffer(&sound, this, format,
H A DSimpleGameSound.cpp228 = Device()->CreateBuffer(&sound, format, inData, inFrameCount);
H A DFileGameSound.cpp381 error = Device()->CreateBuffer(&sound, this, &gsformat);
/haiku/src/system/kernel/device_manager/
H A Ddma_resources.h100 status_t CreateBuffer(DMABuffer** _buffer);
H A Ddma_resources.cpp207 status_t error = CreateBuffer(&buffer);
229 DMAResource::CreateBuffer(DMABuffer** _buffer) function in class:DMAResource
/haiku/src/kits/media/legacy/
H A DOldBufferStream.h222 buffer_id CreateBuffer(size_t size, bool isFinal);
H A DOldBufferStream.cpp506 BBufferStream::CreateBuffer(size_t size, function in class:BBufferStream
/haiku/src/system/kernel/fs/
H A Dfifo.cpp58 status_t CreateBuffer();
270 RingBuffer::CreateBuffer() function in class:fifo::RingBuffer
644 fBuffer.CreateBuffer();

Completed in 430 milliseconds