Searched refs:Condition (Results 1 - 17 of 17) sorted by relevance

/haiku/src/servers/launch/
H A DConditions.h22 class Condition { class
24 Condition();
25 virtual ~Condition();
40 static Condition* FromMessage(const BMessage& message);
41 static Condition* AddNotSafeMode(Condition* condition);
H A DBaseJob.h16 class Condition;
28 const ::Condition* Condition() const;
29 ::Condition* Condition();
30 void SetCondition(::Condition* condition);
55 ::Condition* fCondition;
H A DConditions.cpp22 class ConditionContainer : public Condition {
28 void AddCondition(Condition* condition);
36 BObjectList<Condition> fConditions;
71 class SafeModeCondition : public Condition {
80 class ReadOnlyCondition : public Condition {
96 class FileExistsCondition : public Condition {
108 class NetworkAvailableCondition : public Condition {
117 class SettingCondition : public Condition {
132 static Condition*
160 Condition function in class:Condition
[all...]
H A DBaseJob.cpp42 const ::Condition*
43 BaseJob::Condition() const function in class:BaseJob
49 ::Condition*
50 BaseJob::Condition() function in class:BaseJob
57 BaseJob::SetCondition(::Condition* condition)
H A DJob.h142 ::Condition* fCondition;
H A DLaunchDaemon.cpp1543 Condition* condition = Conditions::FromMessage(conditions);
1654 if (job->Condition() == NULL || !job->Condition()->IsConstant(*this)
1655 || job->Condition()->Test(*this)) {
1870 Condition* condition = job->Condition();
1971 if (job->Condition() != NULL)
1972 info.SetString("condition", job->Condition()->ToString());
/haiku/src/tests/servers/launch/
H A DConditionsTest.h13 class Condition;
31 Condition* _Condition(const char* string);
H A DConditionsTest.cpp46 Condition* condition = _Condition("");
54 Condition* condition = _Condition("safemode");
73 Condition* condition = _Condition("file_exists /boot");
85 Condition* condition = _Condition("or {\n"
123 Condition* condition = _Condition("and {\n"
167 Condition* condition = _Condition("not safemode");
204 Condition*
222 Condition* condition = Conditions::FromMessage(message);
/haiku/src/kits/debugger/settings/
H A DBreakpointSetting.h46 const BString& Condition() const function in class:BreakpointSetting
H A DTeamSettings.cpp72 breakpoint->Condition());
/haiku/headers/private/shared/
H A DMemoryRingIO.h41 template<typename Condition>
/haiku/headers/private/debugger/model/
H A DUserBreakpoint.h110 const BString& Condition() const function in class:UserBreakpoint
/haiku/src/apps/debugger/user_interface/gui/utility_windows/
H A DBreakpointEditWindow.cpp139 fConditionInput->SetText(fTargetBreakpoint->Condition());
/haiku/src/kits/shared/
H A DMemoryRingIO.cpp261 template<typename Condition>
282 Condition cond;
/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DBreakpointListView.cpp282 value.SetTo(breakpoint->Condition(),
466 fBreakpointsTable->AddColumn(new StringTableColumn(3, "Condition",
/haiku/src/kits/debugger/controllers/
H A DThreadHandler.cpp950 userBreakpoint->Condition());
H A DTeamDebugger.cpp2472 breakpoint->SetCondition(breakpointSetting->Condition());

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