Searched refs:CPU (Results 1 - 8 of 8) sorted by relevance

/haiku/src/tests/system/kernel/scheduler/
H A Dmain.cpp50 class CPU { class
52 CPU(int32 num);
53 ~CPU();
91 static CPU* sCPU[kMaxCPUCount];
142 CPU::CPU(int32 num) function in class:CPU
159 CPU::~CPU()
165 CPU::Quit()
175 CPU
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/haiku/src/apps/debuganalyzer/model/
H A DModel.cpp64 // #pragma mark - CPU
67 Model::CPU::CPU() function in class:Model::CPU
75 Model::CPU::SetIdleTime(nanotime_t time)
727 for (int32 i = 0; CPU* cpu = CPUAt(i); i++)
754 CPU* cpu = new(std::nothrow) CPU;
H A DModel.h39 class CPU;
89 inline CPU* CPUAt(int32 index) const;
138 typedef BObjectList<CPU> CPUList;
182 class Model::CPU { class in class:Model
184 CPU();
717 Model::CPU*
724 // #pragma mark - CPU
728 Model::CPU::IdleTime() const
/haiku/src/apps/activitymonitor/
H A DDataSource.h50 virtual int32 CPU() const;
227 virtual int32 CPU() const;
285 virtual int32 CPU() const;
H A DDataSource.cpp205 DataSource::CPU() const function in class:DataSource
888 return "CPU speed";
895 return B_TRANSLATE("CPU speed");
900 CPUFrequencyDataSource::CPU() const function in class:CPUFrequencyDataSource
926 fLabel.SetToFormat(B_TRANSLATE("CPU %d speed"), cpu + 1);
927 fShortLabel.SetToFormat(B_TRANSLATE("CPU %d"), cpu + 1);
929 fLabel = B_TRANSLATE("CPU usage");
930 fShortLabel = B_TRANSLATE("CPU");
1043 return "CPU usage";
1050 return B_TRANSLATE("CPU usag
1055 CPUUsageDataSource::CPU() const function in class:CPUUsageDataSource
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H A DActivityView.cpp700 if (!source->PerCPU() || source->CPU() == 0)
791 // (one might need one history per CPU)
/haiku/src/add-ons/accelerants/intel_extreme/
H A Dmode.cpp405 // 3. If enabling CPU embedded DisplayPort A: (Can be done anytime
406 // before enabling CPU pipe or port)
407 // a. Enable PCH 120MHz clock source output to CPU, wait for DMI
409 // b. Configure and enable CPU DisplayPort PLL in the DisplayPort A
414 // 4. If enabling port on PCH: (Must be done before enabling CPU pipe
418 // c. [DevSNB] Enable CPU FDI Transmitter PLL, wait for warmup
419 // d. [DevILK] CPU FDI PLL is always on and does not need to be
428 // 5. Enable CPU panel fitter if needed for hires, required for VGA
429 // (Can be done anytime before enabling CPU pipe)
434 // 6. Configure CPU pip
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/haiku/src/tests/system/kernel/slab/
H A DSlab.h497 CPUStore *CPU() const { return &fStores[smp_get_current_cpu()]; } function in class:BaseDepot
534 void *object = BaseDepot::ObtainFromStore(CPU());
542 if (!BaseDepot::ReturnToStore(CPU(), object))

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