Searched refs:Bz (Results 1 - 1 of 1) sorted by relevance

/haiku/src/add-ons/translators/wonderbrush/support/
H A Dlab_convert.cpp58 const float Bz = 1.057311;*/
69 const float Bz = 1.05707; variable
81 const float BZ = Bz * 255;
144 float linearB = max_c(0.0, min_c(1.0, Bx * X + By * Y + Bz * Z));
150 float linearB = Bx * X + By * Y + Bz * Z;
156 float linearB = Bx * X + By * Y + Bz * Z;

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