Searched refs:B_THREAD_SUSPENDED (Results 1 - 9 of 9) sorted by relevance

/haiku/headers/private/kernel/
H A Dthread.h434 scheduler_reschedule(B_THREAD_SUSPENDED);
449 if (thread->state == B_THREAD_SUSPENDED)
/haiku/src/system/kernel/
H A Dsignal.cpp1438 if (mainThread->state == B_THREAD_SUSPENDED)
1455 if (thread->state == B_THREAD_SUSPENDED)
1468 if (thread->state == B_THREAD_SUSPENDED)
1481 if (thread->state == B_THREAD_SUSPENDED)
1494 if (thread->state == B_THREAD_SUSPENDED)
1663 if (mainThread->state == B_THREAD_SUSPENDED)
1679 if (thread->state == B_THREAD_SUSPENDED) {
H A Dthread.cpp921 thread->state = B_THREAD_SUSPENDED;
1582 if (thread->state == B_THREAD_SUSPENDED || thread->state == B_THREAD_ASLEEP
1659 case B_THREAD_SUSPENDED:
/haiku/headers/os/kernel/
H A DOS.h306 B_THREAD_SUSPENDED, enumerator in enum:__anon6
/haiku/src/system/kernel/scheduler/
H A Dscheduling_analysis.cpp736 || threadState == B_THREAD_SUSPENDED) {
/haiku/src/apps/debuganalyzer/model_loader/
H A DModelLoader.cpp1021 || threadState == B_THREAD_SUSPENDED) {
/haiku/headers/private/fs_shell/
H A Dfssh_api_wrapper.h1165 #define B_THREAD_SUSPENDED FSSH_B_THREAD_SUSPENDED macro
/haiku/src/apps/debuganalyzer/gui/main_window/
H A DSchedulingPage.cpp1513 || threadState == B_THREAD_SUSPENDED) {
/haiku/src/system/kernel/debug/
H A Duser_debugger.cpp1873 if (thread->state == B_THREAD_SUSPENDED) {

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