Searched refs:B_MEDIA_TOO_MANY_BUFFERS (Results 1 - 5 of 5) sorted by relevance

/haiku/src/kits/game/
H A DGameSoundDevice.cpp152 status_t err = B_MEDIA_TOO_MANY_BUFFERS;
180 status_t err = B_MEDIA_TOO_MANY_BUFFERS;
/haiku/src/system/libroot/posix/string/
H A Dstrerror.c262 case B_MEDIA_TOO_MANY_BUFFERS:
/haiku/src/kits/media/
H A DSharedBufferList.cpp215 return B_MEDIA_TOO_MANY_BUFFERS;
/haiku/headers/os/support/
H A DErrors.h250 #define B_MEDIA_TOO_MANY_BUFFERS (B_MEDIA_ERROR_BASE + 106) macro
/haiku/headers/build/os/support/
H A DErrors.h244 #define B_MEDIA_TOO_MANY_BUFFERS (B_MEDIA_ERROR_BASE + 106) macro

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