Searched refs:B_FOLLOW_TOP_BOTTOM (Results 1 - 14 of 14) sorted by relevance
/haiku/src/tests/servers/app/find_view/ |
H A D | FindView.cpp | 67 B_FOLLOW_TOP_BOTTOM | B_FOLLOW_RIGHT, 0, 255, 0); 74 B_FOLLOW_TOP_BOTTOM | B_FOLLOW_RIGHT, 0, 0, 255);
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/haiku/src/tests/add-ons/print/ppd/ui/ |
H A D | PrinterSelection.cpp | 54 fVendors, B_FOLLOW_LEFT | B_FOLLOW_TOP_BOTTOM, 0, true, true); 74 fPrinters, B_FOLLOW_LEFT | B_FOLLOW_TOP_BOTTOM, 0, true, true);
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/haiku/src/tests/add-ons/print/ppd/test/ |
H A D | PPDConfigApplication.cpp | 34 B_FOLLOW_TOP_BOTTOM,
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/haiku/src/tests/servers/app/view_transit/ |
H A D | ViewTransit.cpp | 127 View* view = new View(frame, "R", B_FOLLOW_TOP_BOTTOM | B_FOLLOW_RIGHT,
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/haiku/src/tests/servers/app/newClipping/ |
H A D | Layer.cpp | 282 if ((rm & 0x0F0F) == (uint16)B_FOLLOW_LEFT_RIGHT || (rm & 0xF0F0) == (uint16)B_FOLLOW_TOP_BOTTOM) {
292 if ((rm & 0xF0F0) == (uint16)B_FOLLOW_TOP_BOTTOM)
308 (rm & 0xF0F0) == (uint16)B_FOLLOW_TOP_BOTTOM? dy: 0);
333 if ((rm & 0x0F0F) == (uint16)B_FOLLOW_LEFT_RIGHT || (rm & 0xF0F0) == (uint16)B_FOLLOW_TOP_BOTTOM) {
339 (rm & 0xF0F0) == (uint16)B_FOLLOW_TOP_BOTTOM? dy: 0);
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H A D | main.cpp | 135 layer = new Layer(f, "View", B_FOLLOW_LEFT | B_FOLLOW_TOP_BOTTOM, 147 layer = new Layer(f, "View", B_FOLLOW_RIGHT | B_FOLLOW_TOP_BOTTOM, 292 B_FOLLOW_TOP_BOTTOM,
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/haiku/src/tests/kits/interface/ |
H A D | ScrollViewTest.cpp | 52 resizingMode = B_FOLLOW_TOP_BOTTOM | B_FOLLOW_LEFT;
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/haiku/src/tests/servers/app/newerClipping/ |
H A D | main.cpp | 411 layer = new ViewLayer(f, "View", B_FOLLOW_LEFT | B_FOLLOW_TOP_BOTTOM, 423 layer = new ViewLayer(f, "View", B_FOLLOW_RIGHT | B_FOLLOW_TOP_BOTTOM,
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/haiku/src/tests/servers/app/playground/ |
H A D | ObjectWindow.cpp | 146 BBox* bg = new BBox(b, "bg box", B_FOLLOW_TOP_BOTTOM, B_WILL_DRAW, 176 B_FOLLOW_LEFT | B_FOLLOW_TOP_BOTTOM, B_WILL_DRAW, B_FANCY_BORDER);
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/haiku/src/preferences/joysticks/ |
H A D | JoyWin.cpp | 95 B_FOLLOW_LEFT | B_FOLLOW_TOP_BOTTOM, B_WILL_DRAW, false, true));
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/haiku/src/kits/interface/ |
H A D | ScrollBar.cpp | 231 ? B_FOLLOW_TOP_BOTTOM | B_FOLLOW_RIGHT 294 ? B_FOLLOW_TOP_BOTTOM | B_FOLLOW_RIGHT
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/haiku/src/apps/processcontroller/ |
H A D | ProcessController.cpp | 154 : BView(frame, kDeskbarItemName, B_FOLLOW_TOP_BOTTOM,
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/haiku/headers/os/interface/ |
H A D | View.h | 121 const uint32 B_FOLLOW_TOP_BOTTOM = _rule_(_VIEW_TOP_, 0, _VIEW_BOTTOM_, 0); variable
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/haiku/src/tests/kits/game/chart/ |
H A D | ChartWindow.cpp | 637 fLeftView = new BView(r, "top view", B_FOLLOW_LEFT | B_FOLLOW_TOP_BOTTOM, B_WILL_DRAW);
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