/haiku/src/kits/game/ |
H A D | DirectWindow.cpp | 167 BDirectWindow::BDirectWindow(BRect frame, const char* title, window_type type, function in class:BDirectWindow 176 BDirectWindow::BDirectWindow(BRect frame, const char* title, window_look look, function in class:BDirectWindow 185 BDirectWindow::~BDirectWindow() 195 BDirectWindow::Instantiate(BMessage* data) 202 BDirectWindow::Archive(BMessage* data, bool deep) const 209 BDirectWindow::Quit() 216 BDirectWindow [all...] |
/haiku/src/apps/haiku3d/ |
H A D | MainWindow.cpp | 20 BDirectWindow(frame, title, B_TITLED_WINDOW_LOOK, B_NORMAL_WINDOW_FEEL, 0) 48 BDirectWindow::MessageReceived(message);
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H A D | MainWindow.h | 15 class MainWindow: public BDirectWindow {
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/haiku/src/apps/glteapot/ |
H A D | TeapotWindow.h | 15 class TeapotWindow : public BDirectWindow {
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H A D | TeapotWindow.cpp | 22 BDirectWindow(rect, name, wt, something) 239 BDirectWindow::MessageReceived(msg);
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/haiku/headers/os/game/ |
H A D | DirectWindow.h | 54 class BDirectWindow : public BWindow { class in inherits:BWindow 56 BDirectWindow(BRect frame, const char* title, 60 BDirectWindow(BRect frame, const char* title, 65 virtual ~BDirectWindow(); 118 BDirectWindow(); 119 BDirectWindow(BDirectWindow& other); 121 BDirectWindow& operator=(BDirectWindow& other);
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/haiku/src/tests/kits/game/direct_window_info_test/ |
H A D | dwinfo.cpp | 49 class TestWindow : public BDirectWindow { 51 TestWindow() : BDirectWindow(BRect(100, 100, 400, 300), "DWInfo", B_DOCUMENT_WINDOW, 0) 93 return BDirectWindow::QuitRequested();
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/haiku/src/bin/screen_blanker/ |
H A D | ScreenSaverWindow.h | 40 class ScreenSaverWindow : public BDirectWindow {
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H A D | ScreenSaverWindow.cpp | 83 This is the BDirectWindow subclass that rendering occurs in. 88 BDirectWindow(frame, "ScreenSaver Window",
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/haiku/src/tests/kits/game/direct_window_test/ |
H A D | StarWindow.h | 21 class StarWindow : public BDirectWindow {
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H A D | StarWindow.cpp | 65 : BDirectWindow(frame, name, B_TITLED_WINDOW, 0) 184 if (!BDirectWindow::SupportsWindowMode()) { 262 BDirectWindow::MessageReceived(message);
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/haiku/src/libs/glut/ |
H A D | glutWindow.cpp | 324 to avoid delays and crashes when using BDirectWindow. 378 BDirectWindow *win = dynamic_cast<BDirectWindow*>(gState.currentWindow->Window()); 401 BDirectWindow *win = dynamic_cast<BDirectWindow*>(gState.currentWindow->Window()); 424 BDirectWindow *win = dynamic_cast<BDirectWindow*>(gState.currentWindow->Window()); 573 : BDirectWindow(frame, name, B_TITLED_WINDOW, 0)
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H A D | glutWindow.h | 101 * INHERITS FROM: BDirectWindow 105 class GlutBWindow : public BDirectWindow {
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H A D | glutGameMode.cpp | 127 BDirectWindow *directWindow 128 = dynamic_cast<BDirectWindow*>(gState.currentWindow->Window());
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/haiku/src/tests/kits/opengl/direct_mode/ |
H A D | GLDirectMode.cpp | 37 class SampleGLWindow : public BDirectWindow 75 : BDirectWindow(frame, "GLDirectMode", B_TITLED_WINDOW, 0)
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/haiku/headers/os/interface/ |
H A D | Region.h | 80 friend class BDirectWindow;
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H A D | Window.h | 301 friend class BDirectWindow;
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/haiku/src/kits/screensaver/ |
H A D | ScreenSaverRunner.cpp | 28 fIsDirectDraw(dynamic_cast<BDirectWindow*>(window) != NULL),
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/haiku/src/tests/servers/app/newerClipping/ |
H A D | main.cpp | 24 class Window : public BDirectWindow { 64 : BDirectWindow(BRect(50, 50, 800, 650), title,
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/haiku/src/tests/kits/game/chart/ |
H A D | ChartWindow.h | 155 class ChartWindow : public BDirectWindow {
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H A D | ChartWindow.cpp | 362 : BDirectWindow(frame, name, B_TITLED_WINDOW, 0) 550 item->SetEnabled(BDirectWindow::SupportsWindowMode()); 1093 BDirectWindow::MessageReceived(message);
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