Searched refs:BDirectWindow (Results 1 - 21 of 21) sorted by relevance

/haiku/src/kits/game/
H A DDirectWindow.cpp167 BDirectWindow::BDirectWindow(BRect frame, const char* title, window_type type, function in class:BDirectWindow
176 BDirectWindow::BDirectWindow(BRect frame, const char* title, window_look look, function in class:BDirectWindow
185 BDirectWindow::~BDirectWindow()
195 BDirectWindow::Instantiate(BMessage* data)
202 BDirectWindow::Archive(BMessage* data, bool deep) const
209 BDirectWindow::Quit()
216 BDirectWindow
[all...]
/haiku/src/apps/haiku3d/
H A DMainWindow.cpp20 BDirectWindow(frame, title, B_TITLED_WINDOW_LOOK, B_NORMAL_WINDOW_FEEL, 0)
48 BDirectWindow::MessageReceived(message);
H A DMainWindow.h15 class MainWindow: public BDirectWindow {
/haiku/src/apps/glteapot/
H A DTeapotWindow.h15 class TeapotWindow : public BDirectWindow {
H A DTeapotWindow.cpp22 BDirectWindow(rect, name, wt, something)
239 BDirectWindow::MessageReceived(msg);
/haiku/headers/os/game/
H A DDirectWindow.h54 class BDirectWindow : public BWindow { class in inherits:BWindow
56 BDirectWindow(BRect frame, const char* title,
60 BDirectWindow(BRect frame, const char* title,
65 virtual ~BDirectWindow();
118 BDirectWindow();
119 BDirectWindow(BDirectWindow& other);
121 BDirectWindow& operator=(BDirectWindow& other);
/haiku/src/tests/kits/game/direct_window_info_test/
H A Ddwinfo.cpp49 class TestWindow : public BDirectWindow {
51 TestWindow() : BDirectWindow(BRect(100, 100, 400, 300), "DWInfo", B_DOCUMENT_WINDOW, 0)
93 return BDirectWindow::QuitRequested();
/haiku/src/bin/screen_blanker/
H A DScreenSaverWindow.h40 class ScreenSaverWindow : public BDirectWindow {
H A DScreenSaverWindow.cpp83 This is the BDirectWindow subclass that rendering occurs in.
88 BDirectWindow(frame, "ScreenSaver Window",
/haiku/src/tests/kits/game/direct_window_test/
H A DStarWindow.h21 class StarWindow : public BDirectWindow {
H A DStarWindow.cpp65 : BDirectWindow(frame, name, B_TITLED_WINDOW, 0)
184 if (!BDirectWindow::SupportsWindowMode()) {
262 BDirectWindow::MessageReceived(message);
/haiku/src/libs/glut/
H A DglutWindow.cpp324 to avoid delays and crashes when using BDirectWindow.
378 BDirectWindow *win = dynamic_cast<BDirectWindow*>(gState.currentWindow->Window());
401 BDirectWindow *win = dynamic_cast<BDirectWindow*>(gState.currentWindow->Window());
424 BDirectWindow *win = dynamic_cast<BDirectWindow*>(gState.currentWindow->Window());
573 : BDirectWindow(frame, name, B_TITLED_WINDOW, 0)
H A DglutWindow.h101 * INHERITS FROM: BDirectWindow
105 class GlutBWindow : public BDirectWindow {
H A DglutGameMode.cpp127 BDirectWindow *directWindow
128 = dynamic_cast<BDirectWindow*>(gState.currentWindow->Window());
/haiku/src/tests/kits/opengl/direct_mode/
H A DGLDirectMode.cpp37 class SampleGLWindow : public BDirectWindow
75 : BDirectWindow(frame, "GLDirectMode", B_TITLED_WINDOW, 0)
/haiku/headers/os/interface/
H A DRegion.h80 friend class BDirectWindow;
H A DWindow.h301 friend class BDirectWindow;
/haiku/src/kits/screensaver/
H A DScreenSaverRunner.cpp28 fIsDirectDraw(dynamic_cast<BDirectWindow*>(window) != NULL),
/haiku/src/tests/servers/app/newerClipping/
H A Dmain.cpp24 class Window : public BDirectWindow {
64 : BDirectWindow(BRect(50, 50, 800, 650), title,
/haiku/src/tests/kits/game/chart/
H A DChartWindow.h155 class ChartWindow : public BDirectWindow {
H A DChartWindow.cpp362 : BDirectWindow(frame, name, B_TITLED_WINDOW, 0)
550 item->SetEnabled(BDirectWindow::SupportsWindowMode());
1093 BDirectWindow::MessageReceived(message);

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