Searched refs:ActionMenuItem (Results 1 - 6 of 6) sorted by relevance

/haiku/src/apps/debugger/user_interface/gui/util/
H A DActionMenuItem.cpp8 #include "ActionMenuItem.h"
15 // #pragma mark - ActionMenuItem
18 ActionMenuItem::ActionMenuItem(const char* label, BMessage* message, function in class:ActionMenuItem
26 ActionMenuItem::ActionMenuItem(BMenu* menu, BMessage* message) function in class:ActionMenuItem
33 ActionMenuItem::~ActionMenuItem()
39 ActionMenuItem::PrepareToShow(BLooper* parentLooper, BHandler* targetHandler)
46 ActionMenuItem
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H A DActionMenuItem.h13 class ActionMenuItem : public BMenuItem { class in inherits:BMenuItem
15 ActionMenuItem(const char* label,
18 ActionMenuItem(BMenu* menu,
20 virtual ~ActionMenuItem();
/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DTypeHandlerMenuItem.h9 #include "ActionMenuItem.h"
15 class TypeHandlerMenuItem : public ActionMenuItem {
H A DTypeHandlerMenuItem.cpp15 ActionMenuItem(label, message, shortcut, modifiers),
H A DVariablesView.h18 class ActionMenuItem;
86 typedef BObjectList<ActionMenuItem> ContextActionList;
108 uint32 what, ActionMenuItem*& _item);
H A DVariablesView.cpp27 #include "ActionMenuItem.h"
887 ActionMenuItem* item = dynamic_cast<ActionMenuItem*>(
909 ActionMenuItem* item = dynamic_cast<ActionMenuItem*>(
953 for (int32 i = 0; ActionMenuItem* item = actions->ItemAt(i); i++) {
2766 ActionMenuItem* item = NULL;
2771 ObjectDeleter<ActionMenuItem> actionDeleter(item);
2784 ActionMenuItem*& _item)
2792 _item = new(std::nothrow) ActionMenuItem(actio
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