Searched refs:pixels (Results 1 - 5 of 5) sorted by relevance

/u-boot/drivers/video/
H A Dstb_truetype.h177 // is to specify how tall the font's vertical extent should be in pixels.
184 // since different monitors have different number of pixels per
186 // there are 96 pixels per inch, thus making 'inch' measurements have
188 // be 1.333 pixels. Additionally, the TrueType font data provides
197 // Select how high you want the font to be, in points or pixels.
204 // bounding box for all characters. SF*-y0 will be the distance in pixels
301 // assume orthographic projection with units = screen pixels, origin at top left
534 float pixel_height, // height of font in pixels
535 unsigned char *pixels, int pw, int ph, // bitmap to be filled in
588 STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, in
687 unsigned char *pixels; member in struct:stbtt_pack_context
927 unsigned char *pixels; member in struct:__anon35
2666 stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels) argument
3957 stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context) argument
4012 stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) argument
4074 stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) argument
4935 stbtt_BakeFontBitmap(const unsigned char *data, int offset, float pixel_height, unsigned char *pixels, int pw, int ph, int first_char, int num_chars, stbtt_bakedchar *chardata) argument
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H A Dconsole_normal.c23 int pixels = fontdata->height * vid_priv->xsize; local
35 for (i = 0; i < pixels; i++)
H A Dvideo-uclass.c155 int pixels = xend - xstart; local
167 for (i = 0; i < pixels; i++)
176 for (i = 0; i < pixels; i++)
185 for (i = 0; i < pixels; i++)
H A Dconsole_rotate.c111 int pixels = fontdata->height * vid_priv->xsize; local
119 for (i = 0; i < pixels; i++)
257 /* Add a line to allow for the first pixels writen */
/u-boot/arch/sandbox/cpu/
H A Dsdl.c197 void *pixels; local
215 ret = SDL_LockTexture(sdl.texture, NULL, &pixels, &pitch);
221 /* Copy the pixels one by one */
226 dest = pixels + y * pitch;

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