Searched refs:pixels (Results 1 - 5 of 5) sorted by relevance
/u-boot/drivers/video/ |
H A D | stb_truetype.h | 177 // is to specify how tall the font's vertical extent should be in pixels. 184 // since different monitors have different number of pixels per 186 // there are 96 pixels per inch, thus making 'inch' measurements have 188 // be 1.333 pixels. Additionally, the TrueType font data provides 197 // Select how high you want the font to be, in points or pixels. 204 // bounding box for all characters. SF*-y0 will be the distance in pixels 301 // assume orthographic projection with units = screen pixels, origin at top left 534 float pixel_height, // height of font in pixels 535 unsigned char *pixels, int pw, int ph, // bitmap to be filled in 588 STBTT_DEF int stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, in 687 unsigned char *pixels; member in struct:stbtt_pack_context 927 unsigned char *pixels; member in struct:__anon35 2666 stbtt_ScaleForMappingEmToPixels(const stbtt_fontinfo *info, float pixels) argument 3957 stbtt_PackBegin(stbtt_pack_context *spc, unsigned char *pixels, int pw, int ph, int stride_in_bytes, int padding, void *alloc_context) argument 4012 stbtt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) argument 4074 stbtt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, unsigned int kernel_width) argument 4935 stbtt_BakeFontBitmap(const unsigned char *data, int offset, float pixel_height, unsigned char *pixels, int pw, int ph, int first_char, int num_chars, stbtt_bakedchar *chardata) argument [all...] |
H A D | console_normal.c | 23 int pixels = fontdata->height * vid_priv->xsize; local 35 for (i = 0; i < pixels; i++)
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H A D | video-uclass.c | 155 int pixels = xend - xstart; local 167 for (i = 0; i < pixels; i++) 176 for (i = 0; i < pixels; i++) 185 for (i = 0; i < pixels; i++)
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H A D | console_rotate.c | 111 int pixels = fontdata->height * vid_priv->xsize; local 119 for (i = 0; i < pixels; i++) 257 /* Add a line to allow for the first pixels writen */
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/u-boot/arch/sandbox/cpu/ |
H A D | sdl.c | 197 void *pixels; local 215 ret = SDL_LockTexture(sdl.texture, NULL, &pixels, &pitch); 221 /* Copy the pixels one by one */ 226 dest = pixels + y * pitch;
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