Searched refs:within_bounded_area (Results 1 - 10 of 10) sorted by relevance
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/ |
H A D | teleport.c | 190 if (within_bounded_area(x1, y1, dndest.nlx, dndest.nly, 192 !within_bounded_area(x2, y2, dndest.nlx, dndest.nly, 196 if (!within_bounded_area(x1, y1, dndest.nlx, dndest.nly, 198 within_bounded_area(x2, y2, dndest.nlx, dndest.nly, 203 if (within_bounded_area(x1, y1, updest.nlx, updest.nly, 205 !within_bounded_area(x2, y2, updest.nlx, updest.nly, 208 if (!within_bounded_area(x1, y1, updest.nlx, updest.nly, 210 within_bounded_area(x2, y2, updest.nlx, updest.nly, 903 !within_bounded_area(x, y, dndest.nlx, dndest.nly, 906 return (within_bounded_area( [all...] |
H A D | dungeon.c | 1360 return (boolean)within_bounded_area(x, y, dndest.nlx, dndest.nly,
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H A D | mklev.c | 1481 if (!within_bounded_area(x, y, x_maze_min + 1, y_maze_min + 1,
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H A D | mkmaze.c | 230 within_bounded_area(x,y, lx,ly, hx,hy) ||
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/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/ |
H A D | teleport.c | 190 if (within_bounded_area(x1, y1, dndest.nlx, dndest.nly, 192 !within_bounded_area(x2, y2, dndest.nlx, dndest.nly, 196 if (!within_bounded_area(x1, y1, dndest.nlx, dndest.nly, 198 within_bounded_area(x2, y2, dndest.nlx, dndest.nly, 203 if (within_bounded_area(x1, y1, updest.nlx, updest.nly, 205 !within_bounded_area(x2, y2, updest.nlx, updest.nly, 208 if (!within_bounded_area(x1, y1, updest.nlx, updest.nly, 210 within_bounded_area(x2, y2, updest.nlx, updest.nly, 903 !within_bounded_area(x, y, dndest.nlx, dndest.nly, 906 return (within_bounded_area( [all...] |
H A D | dungeon.c | 1360 return (boolean)within_bounded_area(x, y, dndest.nlx, dndest.nly,
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H A D | mklev.c | 1481 if (!within_bounded_area(x, y, x_maze_min + 1, y_maze_min + 1,
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H A D | mkmaze.c | 230 within_bounded_area(x,y, lx,ly, hx,hy) ||
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/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/ |
H A D | dungeon.h | 129 #define within_bounded_area(X,Y,LX,LY,HX,HY) \ macro
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/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/ |
H A D | dungeon.h | 129 #define within_bounded_area(X,Y,LX,LY,HX,HY) \ macro
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