/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/ |
H A D | lev.h | 22 short what; member in struct:container
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/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/ |
H A D | lev.h | 22 short what; member in struct:container
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/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/ |
H A D | dokick.c | 599 const char *what; local 601 if (kickobj) what = distant_name(kickobj,doname); 602 else if (IS_DOOR(maploc->typ)) what = "a door"; 603 else if (IS_TREE(maploc->typ)) what = "a tree"; 604 else if (IS_STWALL(maploc->typ)) what = "a wall"; 605 else if (IS_ROCK(maploc->typ)) what = "a rock"; 606 else if (IS_THRONE(maploc->typ)) what = "a throne"; 607 else if (IS_FOUNTAIN(maploc->typ)) what = "a fountain"; 608 else if (IS_GRAVE(maploc->typ)) what = "a headstone"; 610 else if (IS_SINK(maploc->typ)) what 1228 const char *what = (dct == 1L ? "object falls" : "objects fall"); local [all...] |
H A D | mondata.c | 721 const char *what; local 728 what = "already on fire"; 733 what = "boiling"; 737 what = "melting"; 746 what = "heating up"; 749 what = (mattk->aatyp == AT_HUGS) ? "being roasted" : "on fire"; 752 return what;
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H A D | wield.c | 407 const char *what; local 413 what = xname(obj); 415 strstri(what, "pair of ") != 0 || 416 strstri(what, "s of ") != 0); 422 verb, shk_your(yourbuf, obj), what, 431 if (strstri(what, "pair of ") != 0) more_than_1 = FALSE;
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H A D | pline.c | 392 const char *what = body_part(LEG); 394 what = makeplural(what); 395 Sprintf(eos(info), ", injured %s", what);
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H A D | engrave.c | 184 const char *what; local 190 what = "vault's ceiling"; 192 what = "temple's ceiling"; 194 what = "shop's ceiling"; 196 what = "sky"; 198 what = "water's surface"; 201 what = "ceiling"; 203 what = "rock above"; 205 return what; 593 * and pre-engraving messages are based upon knowing what typ [all...] |
H A D | detect.c | 302 const char *what = confused ? something : "food"; local 325 You("sense a lack of %s nearby.", what); 346 You("%s %s nearby.", sobj ? "smell" : "sense", what); 377 u.uedibility ? "continues" : "starts", what); 380 Your("%s tingles and you smell %s.", body_part(NOSE), what); 382 else You("sense %s.", what); 423 * If so, that means we aren't sure what they really wanted to 780 const char *what; member in struct:__anon731 894 level_detects[i].what,
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H A D | uhitm.c | 52 * is, no matter what covers it. 825 char *what = The(xname(obj)); local 827 what = An(singular(obj, xname)); 834 what, vtense(what, "splash"), whom); 937 const char *what = unconventional[0] ? unconventional : "attack"; local 939 what, vtense(what, "pass"), 990 /* adjustments might have made tmp become less than what 2406 *what local [all...] |
H A D | apply.c | 118 const char *what = (ublindf->otyp == LENSES) ? local 121 You("push your %s %s.", what, 125 You("push your %s off.", what); 1295 * horse. After all, what shape is the knight piece in chess? 1979 const char *what = (char *)0; local 1984 what = "without hands"; 1986 what = "while stunned"; 1988 what = is_animal(u.ustuck->data) ? "while swallowed" : 1991 what = "underwater"; 1993 what 2961 const char *what; local [all...] |
H A D | fountain.c | 16 floating_above(what) 17 const char *what; 19 You("are floating high above the %s.", what);
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H A D | timeout.c | 130 if (!Blind) /* [what if you're already green?] */ 620 const char *what, *pronoun; local 638 what = !otmp->nexthere ? pronoun : 643 what = strcpy(buf, what); 646 what, (!otmp || otmp->quan == 1L) ? "s" : "", 649 You("trip over %s.", what);
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H A D | do_wear.c | 308 /* people think marked wizards know what they're talking 995 /* long what = (occupation == take_off) ? taking_off : 0L; */ 996 long what = taking_off; /* if nonzero, occupation is implied */ local 1001 what == WORN_ARMOR); 1005 what == WORN_SHIRT); 1009 what == WORN_CLOAK); 1012 what == WORN_BOOTS); 1015 what == WORN_HELMET); 1018 what == WORN_GLOVES); 1021 what [all...] |
H A D | eat.c | 505 /* be what we want, which is not generally true. */ 641 * and what type of intrinsic it is trying to give you. 873 /* ??? what if this was set before? */ 957 * that 1 in 1 and 0 in 1 are what we want 1019 const char *what; local 1055 what = rndmonnam(); 1057 what = mons[tin.tin->corpsenm].mname; 1061 if (which == 0) what = makeplural(what); 1062 pline("It smells like %s%s.", (which == 2) ? "the " : "", what); 1213 const char *what, *where; local [all...] |
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/ |
H A D | dokick.c | 599 const char *what; local 601 if (kickobj) what = distant_name(kickobj,doname); 602 else if (IS_DOOR(maploc->typ)) what = "a door"; 603 else if (IS_TREE(maploc->typ)) what = "a tree"; 604 else if (IS_STWALL(maploc->typ)) what = "a wall"; 605 else if (IS_ROCK(maploc->typ)) what = "a rock"; 606 else if (IS_THRONE(maploc->typ)) what = "a throne"; 607 else if (IS_FOUNTAIN(maploc->typ)) what = "a fountain"; 608 else if (IS_GRAVE(maploc->typ)) what = "a headstone"; 610 else if (IS_SINK(maploc->typ)) what 1228 const char *what = (dct == 1L ? "object falls" : "objects fall"); local [all...] |
H A D | mondata.c | 721 const char *what; local 728 what = "already on fire"; 733 what = "boiling"; 737 what = "melting"; 746 what = "heating up"; 749 what = (mattk->aatyp == AT_HUGS) ? "being roasted" : "on fire"; 752 return what;
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H A D | wield.c | 407 const char *what; local 413 what = xname(obj); 415 strstri(what, "pair of ") != 0 || 416 strstri(what, "s of ") != 0); 422 verb, shk_your(yourbuf, obj), what, 431 if (strstri(what, "pair of ") != 0) more_than_1 = FALSE;
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H A D | pline.c | 392 const char *what = body_part(LEG); 394 what = makeplural(what); 395 Sprintf(eos(info), ", injured %s", what);
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H A D | engrave.c | 184 const char *what; local 190 what = "vault's ceiling"; 192 what = "temple's ceiling"; 194 what = "shop's ceiling"; 196 what = "sky"; 198 what = "water's surface"; 201 what = "ceiling"; 203 what = "rock above"; 205 return what; 593 * and pre-engraving messages are based upon knowing what typ [all...] |
H A D | detect.c | 302 const char *what = confused ? something : "food"; local 325 You("sense a lack of %s nearby.", what); 346 You("%s %s nearby.", sobj ? "smell" : "sense", what); 377 u.uedibility ? "continues" : "starts", what); 380 Your("%s tingles and you smell %s.", body_part(NOSE), what); 382 else You("sense %s.", what); 423 * If so, that means we aren't sure what they really wanted to 780 const char *what; member in struct:__anon53 894 level_detects[i].what,
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H A D | uhitm.c | 52 * is, no matter what covers it. 825 char *what = The(xname(obj)); local 827 what = An(singular(obj, xname)); 834 what, vtense(what, "splash"), whom); 937 const char *what = unconventional[0] ? unconventional : "attack"; local 939 what, vtense(what, "pass"), 990 /* adjustments might have made tmp become less than what 2406 *what local [all...] |
H A D | apply.c | 118 const char *what = (ublindf->otyp == LENSES) ? local 121 You("push your %s %s.", what, 125 You("push your %s off.", what); 1295 * horse. After all, what shape is the knight piece in chess? 1979 const char *what = (char *)0; local 1984 what = "without hands"; 1986 what = "while stunned"; 1988 what = is_animal(u.ustuck->data) ? "while swallowed" : 1991 what = "underwater"; 1993 what 2961 const char *what; local [all...] |
H A D | fountain.c | 16 floating_above(what) 17 const char *what; 19 You("are floating high above the %s.", what);
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H A D | timeout.c | 130 if (!Blind) /* [what if you're already green?] */ 620 const char *what, *pronoun; local 638 what = !otmp->nexthere ? pronoun : 643 what = strcpy(buf, what); 646 what, (!otmp || otmp->quan == 1L) ? "s" : "", 649 You("trip over %s.", what);
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H A D | do_wear.c | 308 /* people think marked wizards know what they're talking 995 /* long what = (occupation == take_off) ? taking_off : 0L; */ 996 long what = taking_off; /* if nonzero, occupation is implied */ local 1001 what == WORN_ARMOR); 1005 what == WORN_SHIRT); 1009 what == WORN_CLOAK); 1012 what == WORN_BOOTS); 1015 what == WORN_HELMET); 1018 what == WORN_GLOVES); 1021 what [all...] |