Searched refs:uslinging (Results 1 - 8 of 8) sorted by relevance

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Dobj.h171 #define uslinging() (uwep && objects[uwep->otyp].oc_skill == P_SLING) macro
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Dobj.h171 #define uslinging() (uwep && objects[uwep->otyp].oc_skill == P_SLING) macro
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dwield.c334 const char *quivee_types = (uslinging() ||
H A Ddothrow.c212 obj = getobj(uslinging() ? bullets : toss_objs, "throw");
242 if (uslinging())
H A Dread.c930 if (!uslinging()) wornmask = 0L;
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dwield.c334 const char *quivee_types = (uslinging() ||
H A Ddothrow.c212 obj = getobj(uslinging() ? bullets : toss_objs, "throw");
242 if (uslinging())
H A Dread.c930 if (!uslinging()) wornmask = 0L;

Completed in 157 milliseconds