Searched refs:spell (Results 1 - 18 of 18) sorted by relevance

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Dspell.h1 /* SCCS Id: @(#)spell.h 3.4 1995/06/01 */
8 struct spell { struct
9 short sp_id; /* spell id (== object.otyp) */
11 int sp_know; /* knowlege of spell */
18 #define decrnknow(spell) spl_book[spell].sp_know--
19 #define spellid(spell) spl_book[spell].sp_id
20 #define spellknow(spell) spl_book[spell]
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H A Ddecl.h226 #include "spell.h"
227 E NEARDATA struct spell spl_book[]; /* sized in decl.c */
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Dspell.h1 /* SCCS Id: @(#)spell.h 3.4 1995/06/01 */
8 struct spell { struct
9 short sp_id; /* spell id (== object.otyp) */
11 int sp_know; /* knowlege of spell */
18 #define decrnknow(spell) spl_book[spell].sp_know--
19 #define spellid(spell) spl_book[spell].sp_id
20 #define spellknow(spell) spl_book[spell]
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H A Ddecl.h226 #include "spell.h"
227 E NEARDATA struct spell spl_book[]; /* sized in decl.c */
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dspell.c1 /* SCCS Id: @(#)spell.c 3.4 2003/01/17 */
7 static NEARDATA schar delay; /* moves left for this spell */
16 #define incrnknow(spell) spl_book[spell].sp_know = KEEN
18 #define spellev(spell) spl_book[spell].sp_lev
19 #define spellname(spell) OBJ_NAME(objects[spellid(spell)])
20 #define spellet(spell) \
21 ((char)((spell < 2
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H A Ddecl.c186 NEARDATA struct spell spl_book[MAXSPELL + 1] = {DUMMY};
H A DMakefile327 spell.c steal.c steed.c teleport.c timeout.c topten.c track.c trap.c \
362 sp_lev.h spell.h system.h tcap.h timeout.h tosconf.h tradstdc.h \
383 role.o rumors.o save.o shk.o shknam.o sit.o sounds.o sp_lev.o spell.o \
565 ../include/spell.h ../include/color.h ../include/obj.h \
790 spell.o: spell.c $(HACK_H)
H A Drestore.c430 sizeof(struct spell) * (MAXSPELL + 1));
H A Dsave.c311 sizeof(struct spell) * (MAXSPELL + 1));
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dspell.c1 /* SCCS Id: @(#)spell.c 3.4 2003/01/17 */
7 static NEARDATA schar delay; /* moves left for this spell */
16 #define incrnknow(spell) spl_book[spell].sp_know = KEEN
18 #define spellev(spell) spl_book[spell].sp_lev
19 #define spellname(spell) OBJ_NAME(objects[spellid(spell)])
20 #define spellet(spell) \
21 ((char)((spell < 2
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H A Ddecl.c186 NEARDATA struct spell spl_book[MAXSPELL + 1] = {DUMMY};
H A DMakefile327 spell.c steal.c steed.c teleport.c timeout.c topten.c track.c trap.c \
362 sp_lev.h spell.h system.h tcap.h timeout.h tosconf.h tradstdc.h \
383 role.o rumors.o save.o shk.o shknam.o sit.o sounds.o sp_lev.o spell.o \
565 ../include/spell.h ../include/color.h ../include/obj.h \
790 spell.o: spell.c $(HACK_H)
H A Drestore.c430 sizeof(struct spell) * (MAXSPELL + 1));
H A Dsave.c311 sizeof(struct spell) * (MAXSPELL + 1));
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/sys/unix/
H A DMakefile.src327 spell.c steal.c steed.c teleport.c timeout.c topten.c track.c trap.c \
362 sp_lev.h spell.h system.h tcap.h timeout.h tosconf.h tradstdc.h \
383 role.o rumors.o save.o shk.o shknam.o sit.o sounds.o sp_lev.o spell.o \
565 ../include/spell.h ../include/color.h ../include/obj.h \
790 spell.o: spell.c $(HACK_H)
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/sys/unix/
H A DMakefile.src327 spell.c steal.c steed.c teleport.c timeout.c topten.c track.c trap.c \
362 sp_lev.h spell.h system.h tcap.h timeout.h tosconf.h tradstdc.h \
383 role.o rumors.o save.o shk.o shknam.o sit.o sounds.o sp_lev.o spell.o \
565 ../include/spell.h ../include/color.h ../include/obj.h \
790 spell.o: spell.c $(HACK_H)
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/doc/
H A DGuidebook.tex375 you have available for spell casting. Again, resting will regenerate the
447 A closed door, or a spellbook containing a spell you may be able to learn.
831 Zap (cast) a spell. To cast at yourself, use `{\tt .}' for the direction.
876 and if you select a spell in that menu, you'll be re-prompted for
877 another spell to swap places with it, and then have opportunity to
909 Advance or check weapons and spell skills.
1550 (also spell proficiency) and to choose which skill(s) to improve when
1621 damage can be repaired. Some types of armor may inhibit spell casting.
1770 command, they transfer to the reader the knowledge of a spell (and
1776 A spell (eve
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/seL4-refos-master/apps/nethack/src/nethack-3.4.3/doc/
H A DGuidebook.tex375 you have available for spell casting. Again, resting will regenerate the
447 A closed door, or a spellbook containing a spell you may be able to learn.
831 Zap (cast) a spell. To cast at yourself, use `{\tt .}' for the direction.
876 and if you select a spell in that menu, you'll be re-prompted for
877 another spell to swap places with it, and then have opportunity to
909 Advance or check weapons and spell skills.
1550 (also spell proficiency) and to choose which skill(s) to improve when
1621 damage can be repaired. Some types of armor may inhibit spell casting.
1770 command, they transfer to the reader the knowledge of a spell (and
1776 A spell (eve
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