Searched refs:skills (Results 1 - 12 of 12) sorted by relevance

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Du_init.c848 /* skills aren't initialized, so we use the role-specific skill lists */
853 const struct def_skill *skills; local
857 case PM_ARCHEOLOGIST: skills = Skill_A; break;
858 case PM_BARBARIAN: skills = Skill_B; break;
859 case PM_CAVEMAN: skills = Skill_C; break;
860 case PM_HEALER: skills = Skill_H; break;
861 case PM_KNIGHT: skills = Skill_K; break;
862 case PM_MONK: skills = Skill_Mon; break;
863 case PM_PRIEST: skills = Skill_P; break;
864 case PM_RANGER: skills
[all...]
H A DMakefile567 ../include/skills.h ../include/onames.h ../include/timeout.h \
762 ../include/prop.h ../include/skills.h ../include/color.h
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Du_init.c848 /* skills aren't initialized, so we use the role-specific skill lists */
853 const struct def_skill *skills; local
857 case PM_ARCHEOLOGIST: skills = Skill_A; break;
858 case PM_BARBARIAN: skills = Skill_B; break;
859 case PM_CAVEMAN: skills = Skill_C; break;
860 case PM_HEALER: skills = Skill_H; break;
861 case PM_KNIGHT: skills = Skill_K; break;
862 case PM_MONK: skills = Skill_Mon; break;
863 case PM_PRIEST: skills = Skill_P; break;
864 case PM_RANGER: skills
[all...]
H A DMakefile567 ../include/skills.h ../include/onames.h ../include/timeout.h \
762 ../include/prop.h ../include/skills.h ../include/color.h
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/include/
H A Dskills.h1 /* SCCS Id: @(#)skills.h 3.4 1999/10/27 */
20 * Update weapon.c if you ammend any skills.
102 struct skills { struct
H A Dyou.h13 #include "skills.h"
130 /* skills (see u_init.c) */
361 struct skills weapon_skills[P_NUM_SKILLS];
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/include/
H A Dskills.h1 /* SCCS Id: @(#)skills.h 3.4 1999/10/27 */
20 * Update weapon.c if you ammend any skills.
102 struct skills { struct
H A Dyou.h13 #include "skills.h"
130 /* skills (see u_init.c) */
361 struct skills weapon_skills[P_NUM_SKILLS];
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/doc/
H A DGuidebook.tex909 Advance or check weapons and spell skills.
1536 Weapon proficiency, or weapon skills, affect how well you can use
1537 particular types of weapons, and you'll be able to improve your skills
1551 you've used one or more skills enough to become eligible to do so. The
1554 and ``expert''. Restricted skills simply will not appear in the list
1569 you'll be told that you feel more confident in your skills. At that
1570 point you can use `{\tt \#enhance}' to increase one or more skills. Such skills
1572 overall skills, so you need to actively choose which skills t
[all...]
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/doc/
H A DGuidebook.tex909 Advance or check weapons and spell skills.
1536 Weapon proficiency, or weapon skills, affect how well you can use
1537 particular types of weapons, and you'll be able to improve your skills
1551 you've used one or more skills enough to become eligible to do so. The
1554 and ``expert''. Restricted skills simply will not appear in the list
1569 you'll be told that you feel more confident in your skills. At that
1570 point you can use `{\tt \#enhance}' to increase one or more skills. Such skills
1572 overall skills, so you need to actively choose which skills t
[all...]
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/sys/unix/
H A DMakefile.src567 ../include/skills.h ../include/onames.h ../include/timeout.h \
762 ../include/prop.h ../include/skills.h ../include/color.h
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/sys/unix/
H A DMakefile.src567 ../include/skills.h ../include/onames.h ../include/timeout.h \
762 ../include/prop.h ../include/skills.h ../include/color.h

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