Searched refs:save (Results 1 - 25 of 30) sorted by relevance

12

/seL4-refos-master/kernel/src/arch/x86/64/
H A Dtraps.S464 # we got an interrupt from the kernel, call into c to save the irq number,
596 push %rcx # save NextIP
597 push %r11 # save RFLAGS
598 push %r15 # save R15 (message register)
599 push %r9 # save R9 (message register)
600 push %r8 # save R8 (message register)
601 push %r10 # save R10 (message register)
602 push %rdx # save RDX (syscall number)
609 push %rsi # save RSI (msgInfo register)
610 push %rdi # save RD
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/seL4-refos-master/libs/libmuslc/src/signal/mips64/
H A Dsigsetjmp.s11 # comparing save mask with 0, if equals to 0 then
18 # save base of got so that we can use it later
/seL4-refos-master/libs/libmuslc/src/signal/mipsn32/
H A Dsigsetjmp.s11 # comparing save mask with 0, if equals to 0 then
18 # save base of got so that we can use it later
/seL4-refos-master/libs/libmuslc/src/thread/mips64/
H A Dclone.s8 sd $4, 0($5) # save function pointer
9 sd $7, 8($5) # save argument pointer
/seL4-refos-master/libs/libmuslc/src/thread/mipsn32/
H A Dclone.s8 sw $4, 0($5) # save function pointer
9 sw $7, 4($5) # save argument pointer
/seL4-refos-master/libs/libmuslc/src/thread/powerpc64/
H A Dclone.s18 # save fn and arg to child stack
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/sys/unix/
H A DMakefile.top228 -touch -c $(VARDIR)/save/*
238 -mkdir -p $(GAMEDIR) $(VARDIR) $(VARDIR)/save
240 -$(CHOWN) $(GAMEUID) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
241 $(CHGRP) $(GAMEGRP) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
242 chmod $(DIRPERM) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
H A DMakefile.src326 rnd.c role.c rumors.c save.c shk.c shknam.c sit.c sounds.c sp_lev.c \
383 role.o rumors.o save.o shk.o shknam.o sit.o sounds.o sp_lev.o spell.o \
784 save.o: save.c $(HACK_H) ../include/lev.h
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/sys/unix/
H A DMakefile.top228 -touch -c $(VARDIR)/save/*
238 -mkdir -p $(GAMEDIR) $(VARDIR) $(VARDIR)/save
240 -$(CHOWN) $(GAMEUID) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
241 $(CHGRP) $(GAMEGRP) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
242 chmod $(DIRPERM) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
H A DMakefile.src326 rnd.c role.c rumors.c save.c shk.c shknam.c sit.c sounds.c sp_lev.c \
383 role.o rumors.o save.o shk.o shknam.o sit.o sounds.o sp_lev.o spell.o \
784 save.o: save.c $(HACK_H) ../include/lev.h
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/
H A DMakefile228 -touch -c $(VARDIR)/save/*
238 -mkdir -p $(GAMEDIR) $(VARDIR) $(VARDIR)/save
240 -$(CHOWN) $(GAMEUID) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
241 $(CHGRP) $(GAMEGRP) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
242 chmod $(DIRPERM) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/
H A DMakefile228 -touch -c $(VARDIR)/save/*
238 -mkdir -p $(GAMEDIR) $(VARDIR) $(VARDIR)/save
240 -$(CHOWN) $(GAMEUID) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
241 $(CHGRP) $(GAMEGRP) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
242 chmod $(DIRPERM) $(GAMEDIR) $(VARDIR) $(VARDIR)/save
/seL4-refos-master/libs/libmuslc/src/thread/powerpc/
H A Dclone.s21 # save r3 (func) into r30, and r6(arg) into r31
/seL4-refos-master/libs/libmuslc/src/thread/s390x/
H A Dclone.s25 # save fn and arg to child stack
/seL4-refos-master/libs/libcpio/src/
H A Dcpio.c79 char *save = to; local
85 return save;
/seL4-refos-master/projects/util_libs/libcpio/src/
H A Dcpio.c79 char *save = to; local
85 return save;
/seL4-refos-master/libs/libvterm/src/
H A Dvterm_internal.h170 void vterm_state_savepen(VTermState *state, int save);
H A Dpen.c147 void vterm_state_savepen(VTermState *state, int save) argument
149 if(save) {
/seL4-refos-master/projects/refos/impl/libs/libvterm/src/
H A Dvterm_internal.h170 void vterm_state_savepen(VTermState *state, int save);
H A Dpen.c147 void vterm_state_savepen(VTermState *state, int save) argument
149 if(save) {
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A DMakefile326 rnd.c role.c rumors.c save.c shk.c shknam.c sit.c sounds.c sp_lev.c \
383 role.o rumors.o save.o shk.o shknam.o sit.o sounds.o sp_lev.o spell.o \
784 save.o: save.c $(HACK_H) ../include/lev.h
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A DMakefile326 rnd.c role.c rumors.c save.c shk.c shknam.c sit.c sounds.c sp_lev.c \
383 role.o rumors.o save.o shk.o shknam.o sit.o sounds.o sp_lev.o spell.o \
784 save.o: save.c $(HACK_H) ../include/lev.h
/seL4-refos-master/libs/libmuslc/src/string/arm/
H A Dmemcpy_le.S53 * ARM ABI. Since we have to save R0, we might as well save R4
57 .save {r0, r4, lr}
/seL4-refos-master/libs/libmuslc/src/string/arm_sel4/
H A Dmemcpy_le.S53 * ARM ABI. Since we have to save R0, we might as well save R4
57 .save {r0, r4, lr}
/seL4-refos-master/kernel/src/arch/x86/32/
H A Dtraps.S387 # We got an interrupt from the kernel. Call into C to save
524 pushl %ecx # save ESP (passed in ECX)
525 pushfl # save EFLAGS
529 pushl $-1 # save Error (-1 means we entered via syscall)
530 pushl %edx # save FaultIP (passed in EDX)
531 pushl %ebp # save EBP (reply register)
532 pushl %edi # save EDI (message register)
533 pushl %esi # save ESI (msgInfo register)
534 pushl %edx # save EDX (contains FaultIP)
535 pushl %ecx # save EC
[all...]

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