Searched refs:real (Results 1 - 6 of 6) sorted by relevance

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dextralev.c16 boolean real; member in struct:rogueroom
18 int nroom; /* Only meaningful for "real" rooms */
71 if (!r[x][y].real) {
91 if (!r[x][y].real) {
108 if (!r[x][y].real) {
128 if (!r[x][y].real) {
202 * One difference between these and "real" Rogue levels: real Rogue
224 /* Arbitrary: dummy rooms may only go where real
227 here.real
[all...]
H A Dsteal.c113 /* Do you have real gold? */
479 int real=0, fake=0; local
483 real = AMULET_OF_YENDOR;
490 real = BELL_OF_OPENING;
493 real = SPE_BOOK_OF_THE_DEAD;
495 real = CANDELABRUM_OF_INVOCATION;
499 /* If we get here, real and fake have been set up. */
501 if(otmp->otyp == real || (otmp->otyp == fake && !mtmp->iswiz))
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dextralev.c16 boolean real; member in struct:rogueroom
18 int nroom; /* Only meaningful for "real" rooms */
71 if (!r[x][y].real) {
91 if (!r[x][y].real) {
108 if (!r[x][y].real) {
128 if (!r[x][y].real) {
202 * One difference between these and "real" Rogue levels: real Rogue
224 /* Arbitrary: dummy rooms may only go where real
227 here.real
[all...]
H A Dsteal.c113 /* Do you have real gold? */
479 int real=0, fake=0; local
483 real = AMULET_OF_YENDOR;
490 real = BELL_OF_OPENING;
493 real = SPE_BOOK_OF_THE_DEAD;
495 real = CANDELABRUM_OF_INVOCATION;
499 /* If we get here, real and fake have been set up. */
501 if(otmp->otyp == real || (otmp->otyp == fake && !mtmp->iswiz))
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/doc/
H A DGuidebook.tex60 dungeon in your dream. Could these details haunting your dreams be real?
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/doc/
H A DGuidebook.tex60 dungeon in your dream. Could these details haunting your dreams be real?

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