Searched refs:otmp2 (Results 1 - 25 of 32) sorted by relevance

12

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dread.c1179 register struct obj *otmp2; local
1183 otmp2 = mksobj(confused ? ROCK : BOULDER,
1185 if (!otmp2) continue; /* Shouldn't happen */
1186 otmp2->quan = confused ? rn1(5,2) : 1;
1187 otmp2->owt = weight(otmp2);
1200 doname(otmp2));
1204 mdmg = dmgval(otmp2, mtmp) * otmp2->quan;
1224 if (!flooreffects(otmp2,
1235 struct obj *otmp2; local
[all...]
H A Dmuse.c1351 register struct obj *otmp2; local
1355 otmp2 = mksobj(confused ? ROCK : BOULDER,
1357 if (!otmp2) continue; /* Shouldn't happen */
1358 otmp2->quan = confused ? rn1(5,2) : 1;
1359 otmp2->owt = weight(otmp2);
1372 doname(otmp2));
1376 mdmg = dmgval(otmp2, mtmp2) * otmp2->quan;
1398 if (!flooreffects(otmp2,
1410 struct obj *otmp2; local
[all...]
H A Drestore.c105 register struct obj *otmp, *otmp2; local
107 for (otmp = invent; otmp; otmp = otmp2) {
108 otmp2 = otmp->nobj;
198 register struct obj *otmp, *otmp2 = 0; local
207 else otmp2->nobj = otmp;
233 otmp2 = otmp;
235 if(first && otmp2->nobj){
237 otmp2->nobj = 0;
H A Dmkobj.c925 struct obj *otmp2; local
929 otmp2 = save_mtraits(otmp, mtmp);
930 if (otmp2) otmp = otmp2;
1039 register struct obj *otmp, *otmp2; local
1046 if ((otmp2 = tt_oname(otmp)) != 0) otmp = otmp2;
1105 register struct obj *otmp2 = level.objects[x][y]; local
1114 if (otmp2 && (otmp2
[all...]
H A Ddig.c1289 struct obj *otmp2; local
1298 otmp2 = otmp->nexthere;
1308 return(otmp2);
1322 return(otmp2);
1336 return(otmp2);
1343 struct obj *otmp, *otmp2; local
1349 for (otmp = level.objects[x][y]; otmp; otmp = otmp2)
1350 otmp2 = bury_an_obj(otmp);
1362 struct obj *otmp, *otmp2; local
1367 for (otmp = level.buriedobjlist; otmp; otmp = otmp2) {
[all...]
H A Dpolyself.c681 struct obj *otmp2; local
693 otmp2 = u.twoweap ? uswapwep : 0;
697 if (otmp2 != 0) {
699 if (!otmp2->cursed || otmp2->otyp != LOADSTONE)
700 dropx(otmp2);
H A Dzap.c740 struct obj *otmp, *otmp2; local
747 otmp2 = (mon == &youmonst) ? invent : mon->minvent;
749 while ((otmp = otmp2) != 0) {
750 otmp2 = otmp->nobj;
1033 register struct obj *otmp, *otmp2; local
1035 for(otmp = objhdr; minwt > 0 && otmp; otmp = otmp2) {
1036 otmp2 = otmp->nexthere;
2982 struct obj *otmp2; local
2992 if ((otmp2 = which_armor(mon, W_ARMC)) != 0)
2993 m_useup(mon, otmp2);
3383 struct obj *otmp2, *m_amulet = mlifesaver(mon); local
[all...]
H A Dmon.c753 register struct obj *otmp, *otmp2; local
764 for (otmp = level.objects[mtmp->mx][mtmp->my]; otmp; otmp = otmp2) {
765 otmp2 = otmp->nexthere;
871 register struct obj *otmp, *otmp2; local
876 for(otmp = level.objects[mtmp->mx][mtmp->my]; otmp; otmp = otmp2) {
877 otmp2 = otmp->nexthere;
2553 register struct obj *otmp, *otmp2; local
2555 for (otmp = mtmp->minvent; otmp; otmp = otmp2) {
2556 otmp2 = otmp->nobj;
H A Ddo.c269 register struct obj *otmp,*otmp2; local
322 for(otmp = level.objects[u.ux][u.uy]; otmp; otmp = otmp2) {
323 otmp2 = otmp->nexthere;
644 struct obj *otmp, *otmp2; local
696 for(otmp = invent; otmp; otmp = otmp2) {
697 otmp2 = otmp->nobj;
H A Ddokick.c346 struct obj *otmp, *otmp2; local
359 for (otmp = obj->cobj; otmp; otmp = otmp2) {
362 otmp2 = otmp->nobj;
1393 register struct obj *otmp, *otmp2; local
1397 for (otmp = migrating_objs; otmp; otmp = otmp2) {
1398 otmp2 = otmp->nobj;
H A Dsave.c848 register struct obj *otmp2; local
853 otmp2 = otmp->nobj;
869 otmp = otmp2;
H A Dinvent.c544 struct obj *otmp, *otmp2; local
546 for (otmp = level.objects[x][y]; otmp; otmp = otmp2) {
550 otmp2 = otmp->nexthere;
1376 struct obj *otmp, *otmp2, *otmpo; local
1395 for (otmp = *objchn; otmp; otmp = otmp2) {
1397 otmp2 = otmp->nobj;
H A Dmhitu.c1630 register struct obj *otmp2; local
1691 for (otmp2 = invent; otmp2; otmp2 = otmp2->nobj)
1692 (void) snuff_lit(otmp2);
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dread.c1179 register struct obj *otmp2; local
1183 otmp2 = mksobj(confused ? ROCK : BOULDER,
1185 if (!otmp2) continue; /* Shouldn't happen */
1186 otmp2->quan = confused ? rn1(5,2) : 1;
1187 otmp2->owt = weight(otmp2);
1200 doname(otmp2));
1204 mdmg = dmgval(otmp2, mtmp) * otmp2->quan;
1224 if (!flooreffects(otmp2,
1235 struct obj *otmp2; local
[all...]
H A Dmuse.c1351 register struct obj *otmp2; local
1355 otmp2 = mksobj(confused ? ROCK : BOULDER,
1357 if (!otmp2) continue; /* Shouldn't happen */
1358 otmp2->quan = confused ? rn1(5,2) : 1;
1359 otmp2->owt = weight(otmp2);
1372 doname(otmp2));
1376 mdmg = dmgval(otmp2, mtmp2) * otmp2->quan;
1398 if (!flooreffects(otmp2,
1410 struct obj *otmp2; local
[all...]
H A Drestore.c105 register struct obj *otmp, *otmp2; local
107 for (otmp = invent; otmp; otmp = otmp2) {
108 otmp2 = otmp->nobj;
198 register struct obj *otmp, *otmp2 = 0; local
207 else otmp2->nobj = otmp;
233 otmp2 = otmp;
235 if(first && otmp2->nobj){
237 otmp2->nobj = 0;
H A Dmkobj.c925 struct obj *otmp2; local
929 otmp2 = save_mtraits(otmp, mtmp);
930 if (otmp2) otmp = otmp2;
1039 register struct obj *otmp, *otmp2; local
1046 if ((otmp2 = tt_oname(otmp)) != 0) otmp = otmp2;
1105 register struct obj *otmp2 = level.objects[x][y]; local
1114 if (otmp2 && (otmp2
[all...]
H A Ddig.c1289 struct obj *otmp2; local
1298 otmp2 = otmp->nexthere;
1308 return(otmp2);
1322 return(otmp2);
1336 return(otmp2);
1343 struct obj *otmp, *otmp2; local
1349 for (otmp = level.objects[x][y]; otmp; otmp = otmp2)
1350 otmp2 = bury_an_obj(otmp);
1362 struct obj *otmp, *otmp2; local
1367 for (otmp = level.buriedobjlist; otmp; otmp = otmp2) {
[all...]
H A Dpolyself.c681 struct obj *otmp2; local
693 otmp2 = u.twoweap ? uswapwep : 0;
697 if (otmp2 != 0) {
699 if (!otmp2->cursed || otmp2->otyp != LOADSTONE)
700 dropx(otmp2);
H A Dzap.c740 struct obj *otmp, *otmp2; local
747 otmp2 = (mon == &youmonst) ? invent : mon->minvent;
749 while ((otmp = otmp2) != 0) {
750 otmp2 = otmp->nobj;
1033 register struct obj *otmp, *otmp2; local
1035 for(otmp = objhdr; minwt > 0 && otmp; otmp = otmp2) {
1036 otmp2 = otmp->nexthere;
2982 struct obj *otmp2; local
2992 if ((otmp2 = which_armor(mon, W_ARMC)) != 0)
2993 m_useup(mon, otmp2);
3383 struct obj *otmp2, *m_amulet = mlifesaver(mon); local
[all...]
H A Dmon.c753 register struct obj *otmp, *otmp2; local
764 for (otmp = level.objects[mtmp->mx][mtmp->my]; otmp; otmp = otmp2) {
765 otmp2 = otmp->nexthere;
871 register struct obj *otmp, *otmp2; local
876 for(otmp = level.objects[mtmp->mx][mtmp->my]; otmp; otmp = otmp2) {
877 otmp2 = otmp->nexthere;
2553 register struct obj *otmp, *otmp2; local
2555 for (otmp = mtmp->minvent; otmp; otmp = otmp2) {
2556 otmp2 = otmp->nobj;
H A Ddo.c269 register struct obj *otmp,*otmp2; local
322 for(otmp = level.objects[u.ux][u.uy]; otmp; otmp = otmp2) {
323 otmp2 = otmp->nexthere;
644 struct obj *otmp, *otmp2; local
696 for(otmp = invent; otmp; otmp = otmp2) {
697 otmp2 = otmp->nobj;
H A Ddokick.c346 struct obj *otmp, *otmp2; local
359 for (otmp = obj->cobj; otmp; otmp = otmp2) {
362 otmp2 = otmp->nobj;
1393 register struct obj *otmp, *otmp2; local
1397 for (otmp = migrating_objs; otmp; otmp = otmp2) {
1398 otmp2 = otmp->nobj;
H A Dsave.c848 register struct obj *otmp2; local
853 otmp2 = otmp->nobj;
869 otmp = otmp2;
H A Dinvent.c544 struct obj *otmp, *otmp2; local
546 for (otmp = level.objects[x][y]; otmp; otmp = otmp2) {
550 otmp2 = otmp->nexthere;
1376 struct obj *otmp, *otmp2, *otmpo; local
1395 for (otmp = *objchn; otmp; otmp = otmp2) {
1397 otmp2 = otmp->nobj;

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