Searched refs:newlev (Results 1 - 12 of 12) sorted by relevance
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/ |
H A D | teleport.c | 566 register int newlev; local 615 if ((newlev = (int)print_dungeon(TRUE, &destlev, &destdnum))) { 637 if ((newlev = lev_by_name(buf)) == 0) newlev = atoi(buf); 638 } while (!newlev && !digit(buf[0]) && 643 if (newlev == 0) { 665 if (Is_knox(&u.uz) && newlev > 0) { 677 if (In_quest(&u.uz) && newlev > 0) 678 newlev = newlev [all...] |
H A D | artifact.c | 1276 d_level newlev; local 1315 newlev.dnum = i; 1317 newlev.dlevel = dungeons[i].entry_lev; 1319 newlev.dlevel = dungeons[i].dunlev_ureached; 1320 if(u.uhave.amulet || In_endgame(&u.uz) || In_endgame(&newlev) || 1321 newlev.dnum == u.uz.dnum) { 1326 goto_level(&newlev, FALSE, FALSE, FALSE);
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H A D | hack.c | 194 int newlev = random_teleport_level(); local 197 if (newlev == depth(&u.uz) || In_endgame(&u.uz)) 201 get_level(&dest, newlev); 1676 move_update(newlev) 1677 register boolean newlev; 1683 if (newlev) { 1718 check_special_room(newlev) 1719 register boolean newlev; 1724 move_update(newlev); 1727 u_left_shop(u.ushops_left, newlev); [all...] |
H A D | potion.c | 766 register int newlev = depth(&u.uz)-1; local 769 get_level(&newlevel, newlev);
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H A D | shk.c | 394 u_left_shop(leavestring, newlev) 396 boolean newlev; 434 call_kops(shkp, (!newlev && levl[u.ux0][u.uy0].edge));
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H A D | trap.c | 1462 int newlev = random_teleport_level(); local 1465 if (newlev == depth(&u.uz) || In_endgame(&u.uz)) 1468 get_level(&dest, newlev);
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/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/ |
H A D | teleport.c | 566 register int newlev; local 615 if ((newlev = (int)print_dungeon(TRUE, &destlev, &destdnum))) { 637 if ((newlev = lev_by_name(buf)) == 0) newlev = atoi(buf); 638 } while (!newlev && !digit(buf[0]) && 643 if (newlev == 0) { 665 if (Is_knox(&u.uz) && newlev > 0) { 677 if (In_quest(&u.uz) && newlev > 0) 678 newlev = newlev [all...] |
H A D | artifact.c | 1276 d_level newlev; local 1315 newlev.dnum = i; 1317 newlev.dlevel = dungeons[i].entry_lev; 1319 newlev.dlevel = dungeons[i].dunlev_ureached; 1320 if(u.uhave.amulet || In_endgame(&u.uz) || In_endgame(&newlev) || 1321 newlev.dnum == u.uz.dnum) { 1326 goto_level(&newlev, FALSE, FALSE, FALSE);
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H A D | hack.c | 194 int newlev = random_teleport_level(); local 197 if (newlev == depth(&u.uz) || In_endgame(&u.uz)) 201 get_level(&dest, newlev); 1676 move_update(newlev) 1677 register boolean newlev; 1683 if (newlev) { 1718 check_special_room(newlev) 1719 register boolean newlev; 1724 move_update(newlev); 1727 u_left_shop(u.ushops_left, newlev); [all...] |
H A D | potion.c | 766 register int newlev = depth(&u.uz)-1; local 769 get_level(&newlevel, newlev);
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H A D | shk.c | 394 u_left_shop(leavestring, newlev) 396 boolean newlev; 434 call_kops(shkp, (!newlev && levl[u.ux0][u.uy0].edge));
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H A D | trap.c | 1462 int newlev = random_teleport_level(); local 1465 if (newlev == depth(&u.uz) || In_endgame(&u.uz)) 1468 get_level(&dest, newlev);
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