Searched refs:newlev (Results 1 - 12 of 12) sorted by relevance

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Dteleport.c566 register int newlev; local
615 if ((newlev = (int)print_dungeon(TRUE, &destlev, &destdnum))) {
637 if ((newlev = lev_by_name(buf)) == 0) newlev = atoi(buf);
638 } while (!newlev && !digit(buf[0]) &&
643 if (newlev == 0) {
665 if (Is_knox(&u.uz) && newlev > 0) {
677 if (In_quest(&u.uz) && newlev > 0)
678 newlev = newlev
[all...]
H A Dartifact.c1276 d_level newlev; local
1315 newlev.dnum = i;
1317 newlev.dlevel = dungeons[i].entry_lev;
1319 newlev.dlevel = dungeons[i].dunlev_ureached;
1320 if(u.uhave.amulet || In_endgame(&u.uz) || In_endgame(&newlev) ||
1321 newlev.dnum == u.uz.dnum) {
1326 goto_level(&newlev, FALSE, FALSE, FALSE);
H A Dhack.c194 int newlev = random_teleport_level(); local
197 if (newlev == depth(&u.uz) || In_endgame(&u.uz))
201 get_level(&dest, newlev);
1676 move_update(newlev)
1677 register boolean newlev;
1683 if (newlev) {
1718 check_special_room(newlev)
1719 register boolean newlev;
1724 move_update(newlev);
1727 u_left_shop(u.ushops_left, newlev);
[all...]
H A Dpotion.c766 register int newlev = depth(&u.uz)-1; local
769 get_level(&newlevel, newlev);
H A Dshk.c394 u_left_shop(leavestring, newlev)
396 boolean newlev;
434 call_kops(shkp, (!newlev && levl[u.ux0][u.uy0].edge));
H A Dtrap.c1462 int newlev = random_teleport_level(); local
1465 if (newlev == depth(&u.uz) || In_endgame(&u.uz))
1468 get_level(&dest, newlev);
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Dteleport.c566 register int newlev; local
615 if ((newlev = (int)print_dungeon(TRUE, &destlev, &destdnum))) {
637 if ((newlev = lev_by_name(buf)) == 0) newlev = atoi(buf);
638 } while (!newlev && !digit(buf[0]) &&
643 if (newlev == 0) {
665 if (Is_knox(&u.uz) && newlev > 0) {
677 if (In_quest(&u.uz) && newlev > 0)
678 newlev = newlev
[all...]
H A Dartifact.c1276 d_level newlev; local
1315 newlev.dnum = i;
1317 newlev.dlevel = dungeons[i].entry_lev;
1319 newlev.dlevel = dungeons[i].dunlev_ureached;
1320 if(u.uhave.amulet || In_endgame(&u.uz) || In_endgame(&newlev) ||
1321 newlev.dnum == u.uz.dnum) {
1326 goto_level(&newlev, FALSE, FALSE, FALSE);
H A Dhack.c194 int newlev = random_teleport_level(); local
197 if (newlev == depth(&u.uz) || In_endgame(&u.uz))
201 get_level(&dest, newlev);
1676 move_update(newlev)
1677 register boolean newlev;
1683 if (newlev) {
1718 check_special_room(newlev)
1719 register boolean newlev;
1724 move_update(newlev);
1727 u_left_shop(u.ushops_left, newlev);
[all...]
H A Dpotion.c766 register int newlev = depth(&u.uz)-1; local
769 get_level(&newlevel, newlev);
H A Dshk.c394 u_left_shop(leavestring, newlev)
396 boolean newlev;
434 call_kops(shkp, (!newlev && levl[u.ux0][u.uy0].edge));
H A Dtrap.c1462 int newlev = random_teleport_level(); local
1465 if (newlev == depth(&u.uz) || In_endgame(&u.uz))
1468 get_level(&dest, newlev);

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