Searched refs:lava (Results 1 - 8 of 8) sorted by relevance

/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/src/
H A Ddbridge.c184 boolean lava = levl[x][y].typ == LAVAPOOL; /* assume initialized map */ local
223 if(lava) levl[x][y].drawbridgemask |= DB_LAVA;
722 boolean lava = is_lava(etmp->ex, etmp->ey); local
727 lava ? "lava" : "moat");
731 lava ? "lava" : "moat");
856 boolean lava = (lev1->drawbridgemask & DB_UNDER) == DB_LAVA; local
860 lava ? "lava"
[all...]
H A Ddo.c68 boolean lava = is_lava(rx,ry), fills_up; local
71 int chance = rn2(10); /* water: 90%; lava: 10% */
72 fills_up = lava ? chance == 0 : chance != 0;
78 levl[rx][ry].drawbridgemask &= ~DB_UNDER; /* clear lava */
101 You_hear("a%s splash.", lava ? " sizzling" : "");
110 } else if (lava && distu(rx,ry) <= 2) {
111 You("are hit by molten lava%c",
115 "molten lava", KILLED_BY);
H A Dzap.c3610 boolean lava = is_lava(x,y); local
3611 boolean moat = (!lava && (lev->typ != POOL) &&
3626 lev->drawbridgemask &= ~DB_UNDER; /* clear lava */
3627 lev->drawbridgemask |= (lava ? DB_FLOOR : DB_ICE);
3629 if (!lava)
3632 lev->typ = (lava ? ROOM : ICE);
3638 else if(lava)
3639 Norep("The lava cools and solidifies.");
3643 } else if(flags.soundok && !lava)
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/src/
H A Ddbridge.c184 boolean lava = levl[x][y].typ == LAVAPOOL; /* assume initialized map */ local
223 if(lava) levl[x][y].drawbridgemask |= DB_LAVA;
722 boolean lava = is_lava(etmp->ex, etmp->ey); local
727 lava ? "lava" : "moat");
731 lava ? "lava" : "moat");
856 boolean lava = (lev1->drawbridgemask & DB_UNDER) == DB_LAVA; local
860 lava ? "lava"
[all...]
H A Ddo.c68 boolean lava = is_lava(rx,ry), fills_up; local
71 int chance = rn2(10); /* water: 90%; lava: 10% */
72 fills_up = lava ? chance == 0 : chance != 0;
78 levl[rx][ry].drawbridgemask &= ~DB_UNDER; /* clear lava */
101 You_hear("a%s splash.", lava ? " sizzling" : "");
110 } else if (lava && distu(rx,ry) <= 2) {
111 You("are hit by molten lava%c",
115 "molten lava", KILLED_BY);
H A Dzap.c3610 boolean lava = is_lava(x,y); local
3611 boolean moat = (!lava && (lev->typ != POOL) &&
3626 lev->drawbridgemask &= ~DB_UNDER; /* clear lava */
3627 lev->drawbridgemask |= (lava ? DB_FLOOR : DB_ICE);
3629 if (!lava)
3632 lev->typ = (lava ? ROOM : ICE);
3638 else if(lava)
3639 Norep("The lava cools and solidifies.");
3643 } else if(flags.soundok && !lava)
/seL4-refos-master/projects/refos/impl/apps/nethack/src/nethack-3.4.3/doc/
H A DGuidebook.tex501 A pool of water or moat or a pool of lava.
2238 ice, lava, vertical lowered drawbridge, horizontal lowered drawbridge,
/seL4-refos-master/apps/nethack/src/nethack-3.4.3/doc/
H A DGuidebook.tex501 A pool of water or moat or a pool of lava.
2238 ice, lava, vertical lowered drawbridge, horizontal lowered drawbridge,

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